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Releases: libsm64/libsm64-blender

libsm64-blender 1.0.6

15 Apr 20:29
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  • Fix glibc version not found issue on linux
  • Mario can be controlled with keyboard
  • Follow camera can be offset by a constant amount

libsm64-blender 1.0.5

08 Mar 05:22
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  • Fix controller reader process getting opened multiple times #10

libsm64-blender 1.0.4

16 Oct 06:09
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  • Should be much less crashy on Windows
  • Return 3D cursor to original position after Mario despawns
  • Option to toggle camera follow

libsm64-blender 1.0.3

16 Aug 21:41
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  • Update libsm64 to include extended bounds (-32768 to 32767)
  • Fix Mario getting teleported to NaN because of surfaces of zero width

libsm64-blender 1.0.2

15 Aug 23:04
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  • Mario's bounds are now relative to his spawn point to make testing large areas easier until extended bounds are implemented in libsm64
  • Fix some crashes related to the hacky input reader setup

libsm64-blender 1.0.1

04 Aug 18:20
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  • Fixes error when trying to spawn Mario on a surface with no material
  • Fixes input thread not joining, which is the source of why Windows was so crash AFAICT

libsm64-blender 1.0.0

28 Jul 22:53
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Initial release of the libsm64 blender add-on