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Normalize line-endings.
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HexDecimal committed Oct 7, 2018
1 parent 6aabe6b commit 9682647
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52 changes: 26 additions & 26 deletions .hgignore
@@ -1,26 +1,26 @@
syntax: regexp
build/dependencies
build/packages
docs/_build
\.vcproj$
\.vcxproj.user$
cbproj
xcodeproj
libtcod.build
CMakeFiles
CMakeScripts
.*\.cmake$
Makefile$
.*\.dylib$
.*/[Release|Debug]
CMakeCache.txt
\.a$
\.egg-info/
__pycache__
\.py[co]
\.deps/
\.dirstamp
\.o
\.lo
\.suo
syntax: regexp

build/dependencies
build/packages
docs/_build
\.vcproj$
\.vcxproj.user$
cbproj
xcodeproj
libtcod.build
CMakeFiles
CMakeScripts
.*\.cmake$
Makefile$
.*\.dylib$
.*/[Release|Debug]
CMakeCache.txt
\.a$
\.egg-info/
__pycache__
\.py[co]
\.deps/
\.dirstamp
\.o
\.lo
\.suo
98 changes: 49 additions & 49 deletions LIBTCOD-CREDITS.txt
@@ -1,49 +1,49 @@
Products :
- zlib 1.2.8, by Jean-loup Gailly and Mark Adler
http://www.zlib.org
- lodepng 20160501, by Lode Vandevenne
http://lodev.org/lodepng
- SDL 2, by Sam Lantinga
http://www.libsdl.org
- stb_sprintf, originally by Jeff Roberts / RAD Game Tools, 2015/10/20
http://github.com/nothings/stb
(modified to compile for C89)
- utf8proc
https://github.com/JuliaStrings/utf8proc
(modified to be statically linkable, and to compile for C89)
Many thanks to everyone who provided feedback and patches, and especially :
- Dominik 'Mingos' Marczuk for the restrictive shadowcasting fov, djikstra
pathfinding, name generator, documentation skin, lots of bitmap fonts and
being the #1 libtcod user, supporter and contributor.
- Joao 'Jotaf' Henriques for his long time support, priceless comments and
suggestions and the awesome Python tutorial.
- Chris 'donblas' Hamons for libtcod-net, the cmake system, the swig wrappers...
- Jonathon Duerig for the permissive field of view algorithm
- dividee for polishing and optimizing the Python wrapper.
- John Klimek for the early C# port and valuable bug fixes.
- Kyle 'Hex Decimal' Stewart & Emmanuel 'Altefcat' Dempur� for their contribution
to the Python port.
- Antagonist for the awesome SkyFire GLSL roguelike engine, hence libtcod's GLSL
renderer
- Sandman for various tricky bug fixes.
- Joe Osborn for the OSX port, bug fixes and the bresenham 3d routines (still
to be backported from the old 1.5 branch...).
- Paul Sexton for the common Lisp wrapper.
- Bernard Helyer for the D wrapper.
- Adam 'Blinks' Blinkinsop for the OSX port and the autotools compilation system.
- Nick Glauber for being the first libtcod Paypal sponsor.
- Matt Sullivan for the py3k support
- namor for the FreeBSD cmake support
- Anylo for putting some of the demos in the cmake compilation
- Michael De Rosa, Killer_X and Joe Rumsey for their work on OSX port
- Denis Belov for fixes on the heightmap toolkit
- owners of projects using libtcod.
Fonts :
The celtic garamond and dundalk fonts are from 1001freefonts.com.
The caeldera font is from blambot.com.
Other fonts are included in windows.
The celtic_garamond, arial, courier, dejavu, consolas, prestige and lucida 10x10/12x12 bitmap fonts were created by Mingos.
Products :

- zlib 1.2.8, by Jean-loup Gailly and Mark Adler
http://www.zlib.org
- lodepng 20160501, by Lode Vandevenne
http://lodev.org/lodepng
- SDL 2, by Sam Lantinga
http://www.libsdl.org
- stb_sprintf, originally by Jeff Roberts / RAD Game Tools, 2015/10/20
http://github.com/nothings/stb
(modified to compile for C89)
- utf8proc
https://github.com/JuliaStrings/utf8proc
(modified to be statically linkable, and to compile for C89)

Many thanks to everyone who provided feedback and patches, and especially :
- Dominik 'Mingos' Marczuk for the restrictive shadowcasting fov, djikstra
pathfinding, name generator, documentation skin, lots of bitmap fonts and
being the #1 libtcod user, supporter and contributor.
- Joao 'Jotaf' Henriques for his long time support, priceless comments and
suggestions and the awesome Python tutorial.
- Chris 'donblas' Hamons for libtcod-net, the cmake system, the swig wrappers...
- Jonathon Duerig for the permissive field of view algorithm
- dividee for polishing and optimizing the Python wrapper.
- John Klimek for the early C# port and valuable bug fixes.
- Kyle 'Hex Decimal' Stewart & Emmanuel 'Altefcat' Dempur� for their contribution
to the Python port.
- Antagonist for the awesome SkyFire GLSL roguelike engine, hence libtcod's GLSL
renderer
- Sandman for various tricky bug fixes.
- Joe Osborn for the OSX port, bug fixes and the bresenham 3d routines (still
to be backported from the old 1.5 branch...).
- Paul Sexton for the common Lisp wrapper.
- Bernard Helyer for the D wrapper.
- Adam 'Blinks' Blinkinsop for the OSX port and the autotools compilation system.
- Nick Glauber for being the first libtcod Paypal sponsor.
- Matt Sullivan for the py3k support
- namor for the FreeBSD cmake support
- Anylo for putting some of the demos in the cmake compilation
- Michael De Rosa, Killer_X and Joe Rumsey for their work on OSX port
- Denis Belov for fixes on the heightmap toolkit
- owners of projects using libtcod.

Fonts :
The celtic garamond and dundalk fonts are from 1001freefonts.com.
The caeldera font is from blambot.com.
Other fonts are included in windows.
The celtic_garamond, arial, courier, dejavu, consolas, prestige and lucida 10x10/12x12 bitmap fonts were created by Mingos.

60 changes: 30 additions & 30 deletions LIBTCOD-LICENSE.txt
@@ -1,30 +1,30 @@
* libtcod
* Copyright (c) 2008-2018 Jice & Mingos & rmtew
* All rights reserved.
*
* libtcod 'The Doryen library' is a cross-platform C/C++ library for roguelike
* developers.
* Its source code is available from :
* http://doryen.eptalys.net/libtcod
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * The name of Jice or Mingos may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY JICE AND MINGOS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL JICE OR MINGOS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* libtcod
* Copyright (c) 2008-2018 Jice & Mingos & rmtew
* All rights reserved.
*
* libtcod 'The Doryen library' is a cross-platform C/C++ library for roguelike
* developers.
* Its source code is available from :
* http://doryen.eptalys.net/libtcod
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * The name of Jice or Mingos may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY JICE AND MINGOS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL JICE OR MINGOS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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