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[Mobile] incorrect number of puzzles after solving puzzles with the batch endpoint #14773
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* master: fix puzzle batch solve - closes lichess-org#14773 - closes lichess-org/mobile#578 use traverse_ upgrade scalachess tweak scala import improve fide sync monitoring better import kamon functions scala 3.3.3
Thanks for the fix! Is there a way of knowing when this change makes it to the live server? |
https://lichess.org/source to know which commit is it currently running. |
* master: The FID Federation is missing (#14778) Min rating FIDE is now 1400 fix puzzle batch solve - closes #14773 - closes lichess-org/mobile#578 use traverse_ upgrade scalachess tweak scala import improve fide sync monitoring better import kamon functions scala 3.3.3 encourage setting fide ids rather than manual tags coloured titles and /fide links in broadcast leaderboard link broadcast players to /fide/:id
I'm struggling to understand how the commit names work, so I'll just wait a while and then retest., |
After using the batch endpoint to solve many puzzles at once (played offline on the app), it looks that number of solved puzzles only increase by 1, regardless of the number of solved puzzles.
A detailed report here: lichess-org/mobile#578
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