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i don't think you can do that, that's a bit to deterministic for the emitter classes. I'd suggest to try an animation along a path. Try to make the emitterLayer very small and move it in a circle. Or try SpriteKit and try the same with an emitter node. The benefit of Spritekit is that it is easier to move things on a path.
I'm trying to create an effect where the particle is animated in a circular path, instead of around the rectangular layer.
I'm sure it must just be something simple, but I can't find any references to it.
I can find references to animating the particle in a circular animation around a rectangular path, but not the circular path.
Any ideas?
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