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A demonstration of particle effects in iOS 5 with CAEmitterLayer and CAEmitterCell
Implements and tests the basic iCloud APIs, shows how to detect conflicts and perform manual merges.
A little plugin to Apple Mail to delay the sending of Emails for a short time
Code Completions in Xcode 4 (and 5) for repetitive tasks
I test out the Bullet physics engine and marry it to OpenGL ES 2 and GLKit.
Forked from quellish/AirplayDemo
Example implementation of AirPlay secondary display for iOS apps
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