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Tales-of-Phantasia-X

An attempt to localize Tales of Phantasia X

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Hacker Note 1

top.prx seems to contain a list of files the game loads. These are mostly .d and .acf files, so I would look at what format they're in. At a first glance, they're very simple archive formats that start with the number of contained files and then offset/size pairs (or so) for each file. Each individual file seems to be compressed using the same compression as in ToDDC/ToD2, since the header looks the same (1 byte compression type + 4 bytes compressed size + 4 bytes uncompressed size).

Compto

It probably makes sense to look for the font texture and look how the game gets from characters codes to glyph textures, but that might require a debugger.

The archive sound like Pak1 too

Other Notes

  1. sv.pak can be extracted with pakcomposer, appears to be audio files
  2. The 3 files in the f field folder can be extracted with pakcomposer and comptoe.

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An attempt to localize Tales of Phantasia X

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