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Merge pull request dolphin-emu#4935 from Armada651/depth-range-fix
VideoBackends: Set the maximum range when the depth range is oversized.
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41 changes: 41 additions & 0 deletions
41
Source/Core/Common/GL/GLExtensions/NV_depth_buffer_float.h
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/* | ||
** Copyright (c) 2013-2015 The Khronos Group Inc. | ||
** | ||
** Permission is hereby granted, free of charge, to any person obtaining a | ||
** copy of this software and/or associated documentation files (the | ||
** "Materials"), to deal in the Materials without restriction, including | ||
** without limitation the rights to use, copy, modify, merge, publish, | ||
** distribute, sublicense, and/or sell copies of the Materials, and to | ||
** permit persons to whom the Materials are furnished to do so, subject to | ||
** the following conditions: | ||
** | ||
** The above copyright notice and this permission notice shall be included | ||
** in all copies or substantial portions of the Materials. | ||
** | ||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | ||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | ||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | ||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | ||
*/ | ||
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#include "Common/GL/GLExtensions/gl_common.h" | ||
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#define GL_DEPTH_COMPONENT32F_NV 0x8DAB | ||
#define GL_DEPTH32F_STENCIL8_NV 0x8DAC | ||
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD | ||
#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF | ||
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typedef void(APIENTRYP PFNDOLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar); | ||
typedef void(APIENTRYP PFNDOLCLEARDEPTHDNVPROC)(GLdouble depth); | ||
typedef void(APIENTRYP PFNDOLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax); | ||
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extern PFNDOLDEPTHRANGEDNVPROC dolDepthRangedNV; | ||
extern PFNDOLCLEARDEPTHDNVPROC dolClearDepthdNV; | ||
extern PFNDOLDEPTHBOUNDSDNVPROC dolDepthBoundsdNV; | ||
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#define glDepthRangedNV dolDepthRangedNV | ||
#define glClearDepthdNV dolClearDepthdNV | ||
#define glDepthBoundsdNV dolDepthBoundsdNV |
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