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channeldb/graph: filter zombie channels in FilterKnownChanIDs
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This commit modifies FilterKnownChanIDs to skip edges that
we ourselves have deemed zombies. This prevents us from requesting
the updates from them, as this wastes bandwidth and cpu cycles.
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cfromknecht committed Apr 5, 2019
1 parent 4de7d0c commit e91bacd
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Showing 2 changed files with 45 additions and 6 deletions.
28 changes: 22 additions & 6 deletions channeldb/graph.go
Expand Up @@ -1513,10 +1513,10 @@ func (c *ChannelGraph) NodeUpdatesInHorizon(startTime, endTime time.Time) ([]Lig
}

// FilterKnownChanIDs takes a set of channel IDs and return the subset of chan
// ID's that we don't know of in the passed set. In other words, we perform a
// set difference of our set of chan ID's and the ones passed in. This method
// can be used by callers to determine the set of channels ta peer knows of
// that we don't.
// ID's that we don't know and are not known zombies of the passed set. In other
// words, we perform a set difference of our set of chan ID's and the ones
// passed in. This method can be used by callers to determine the set of
// channels another peer knows of that we don't.
func (c *ChannelGraph) FilterKnownChanIDs(chanIDs []uint64) ([]uint64, error) {
var newChanIDs []uint64

Expand All @@ -1530,15 +1530,31 @@ func (c *ChannelGraph) FilterKnownChanIDs(chanIDs []uint64) ([]uint64, error) {
return ErrGraphNoEdgesFound
}

// Fetch the zombie index, it may not exist if no edges have
// ever been marked as zombies. If the index has been
// initialized, we will use it later to skip known zombie edges.
zombieIndex := edges.Bucket(zombieBucket)

// We'll run through the set of chanIDs and collate only the
// set of channel that are unable to be found within our db.
var cidBytes [8]byte
for _, cid := range chanIDs {
byteOrder.PutUint64(cidBytes[:], cid)

if v := edgeIndex.Get(cidBytes[:]); v == nil {
newChanIDs = append(newChanIDs, cid)
// If the edge is already known, skip it.
if v := edgeIndex.Get(cidBytes[:]); v != nil {
continue
}

// If the edge is a known zombie, skip it.
if zombieIndex != nil {
isZombie, _, _ := isZombieEdge(zombieIndex, cid)
if isZombie {
continue
}
}

newChanIDs = append(newChanIDs, cid)
}

return nil
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23 changes: 23 additions & 0 deletions channeldb/graph_test.go
Expand Up @@ -1741,6 +1741,24 @@ func TestFilterKnownChanIDs(t *testing.T) {
chanIDs = append(chanIDs, chanID.ToUint64())
}

const numZombies = 5
zombieIDs := make([]uint64, 0, numZombies)
for i := 0; i < numZombies; i++ {
channel, chanID := createEdge(
uint32(i*10+1), 0, 0, 0, node1, node2,
)
if err := graph.AddChannelEdge(&channel); err != nil {
t.Fatalf("unable to create channel edge: %v", err)
}
if err := graph.MarkEdgeZombie(
chanID.ToUint64(), node1.PubKeyBytes, node2.PubKeyBytes,
); err != nil {
t.Fatalf("unable to mark edge zombie: %v", err)
}

zombieIDs = append(zombieIDs, chanID.ToUint64())
}

queryCases := []struct {
queryIDs []uint64

Expand All @@ -1751,6 +1769,11 @@ func TestFilterKnownChanIDs(t *testing.T) {
{
queryIDs: chanIDs,
},
// If we attempt to filter out all zombies that we know of, the
// response should be the empty set.
{
queryIDs: zombieIDs,
},

// If we query for a set of ID's that we didn't insert, we
// should get the same set back.
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