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L# 在Unity环境和dotnet环境不太一致,有些bug不出现 所以建立L#的单元测试环境 2016-03-04 v0.50beta 修复了栈上计算GC大的问题 2015-11-15 修改了一些vs2015编译出来的问题 v0.48.1beta 2015-04-21 整合了翔的修改,将以前模拟unityengine的部分删去 2015-04-07 第一次提交 v0.44Beta 2014-05-11 v0.45beta 做了一些小调整 在unity5 环境通过了所有单元测试
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