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Replaces default.tres, default_dark.tres, and default_light.tres, with
default.tres and default_light.tres based on Godot's default dark and
light editor themes respectively.
Closes#44
Replaces default.tres, default_dark.tres, and default_light.tres, with
default.tres and default_light.tres based on Godot's default dark and
light editor themes respectively.
Closes#44
Replaces default.tres, default_dark.tres, and default_light.tres, with
default.tres and default_light.tres based on Godot's default dark and
light editor themes respectively.
Closes#44
Some colors are barely legible. Especially the dark blue.
![2021-07-02-233400_781x184_scrot](https://user-images.githubusercontent.com/3696783/124304530-045d6280-db8e-11eb-89e6-5e1a3ad553b2.png)
Making a color scheme similar to Godot's script editor could be a good idea, especially as a default theme for #43:
![2021-07-02-233547_496x344_scrot](https://user-images.githubusercontent.com/3696783/124304783-68802680-db8e-11eb-98ee-a9a5fa815e3f.png)
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