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Shown here is Hoshi no Kakera with RandomPad set to "On" and NumOfLanes set to "6". When these settings are applied, the low-tom roll becomes an alternating hi-tom/low-tom roll as shown here: https://youtu.be/VIMPTc1R5II
This bug has nothing to do with any Random option but has to do with the fact that Low Tom are always mapped to alternating Low and High-Toms when NumOfLanes is set to "6" aka Classic Mode.
An easy way to reproduce is simply create a chart with all Low-Toms and play it in Classic Mode.
Code that causes this effect is in CDTX.cs around Line 2125:
Shown here is Hoshi no Kakera with RandomPad set to "On" and NumOfLanes set to "6". When these settings are applied, the low-tom roll becomes an alternating hi-tom/low-tom roll as shown here: https://youtu.be/VIMPTc1R5II
This should be the correct effect, in another fork of DTXMania: https://youtu.be/9tk0eQnaPaU
The link for this particular fork is here: http://www.mediafire.com/?t6m8r9m2wkv9v
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