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LNG Drone

Nodejs, ARDrone, VideoStream FTW.

Getting started

Connect to your ar drone 2 via WLAN, then run node.server.js open up localhost:3001 and you're ready to go.

Use Z, S, Q, D to move front, back and sideways. Use your cursors to go up/down or turn clockwise/counter clockwise. Some animations can be triggered with 1-4 SPACE for taking of and esc for landing.

When you crash use m to recover from emergency mode.

Figures are availble on Y U I O P. be careful on Y, it will flip the drone...

This project is heavily inspired from https://github.com/usefulthink/nodecopter-monitor . I just removed the three.js part and ported it from socket.io to faye since I like that better.

Dependencies

You can install/update the node dependencies via npm install -d. Dependencies for client code are managed via bower ( https://github.com/twitter/bower ). You need to have ffmpeg installed (it's used for the picture stuff)

Screenshot

This is how it looks like in action: drone browser in chrome

TODO

  • use getUserMedia/the webcam to control the drone (like magic xylophone...)
  • add a slider to make the speed/duration of actions configurable
  • toggle between takeoff/land buttons or disable takeoff button after takeoff...
  • mayby change the "recover" button to send a land command first (because otherwise the drone tries to start again...)
  • only show the recover button when the drone is in emergency mode
  • use canvas to draw angle-stuff or rotate the picture stream accordingly
  • get rid of the (sometimes) long lag of the picture stream
  • makte it work without ffmpeg (skip the picture stuff then....)

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[ARCHIVED] ARDrone + Nodejs + video streaming

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