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Krom

Kore + Chakra combined.

Krom is a highly portable runtime for JavaScript based multimedia applications. It executes JS or webassembly through Chakra and is fully supported in Kha as one of the backends, see bindings. Krom is optimized for very fast development cycles and directly supports hot-patching of code, shaders and assets.

Note that Krom does not rely on web APIs. It rather exposes full, native hardware capabilities and in particular surpasses WebGL in features and speed.

Build instructions

(build process is still being refined...)

Running

krom [assetsdir shadersdir [--flags]]

If no arguments are provided, assets and shaders are loaded from the executable path.

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  • C++ 83.2%
  • JavaScript 15.7%
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