This is the release version of Liberation Circuit, an RTS/programming game.
To play the pre-built binaries on Windows, download the latest
release and run
LibCirc.exe
. There are also pre-built binaries for all platforms
available on itch.io.
Vanilla has set up a Discord server to discuss strategy and things.
The following libraries are required to play Liberation Circuit.
- Allegro5
- Allegro5 acodec
- Allegro5 audio
- Allegro5 dialog
- Allegro5 image
It should compile on any OS supported by Allegro 5 - to build, compile
the c files in the source directory and link with Allegro 5. More
detailed instructions are below. More detail about the source file
structure is at the start of m_main.c
.
The executable should go in the "bin" subdirectory (the same directory as
the "init.txt" file). The game requires write access to this directory to
save mission progress. If this isn't okay, you can specify a path in the
fopen calls at about lines 2808 and 2860 of h_story.c
. Don't try to
compile the .c
files in the /proc or /story subdirectories! They are
code used by the game itself.
- Manual.html has extensive detail about the game, including documentation for the in-game API.
- Edit init.txt to set screen resolution and other options (fullscreen, sound volume, key rebinding, colourblind mode etc).
To build on a Linux system, there are two options available.
make
do
Note that do
always compiles all source files; if you want to rebuild
targets only when relevant source files have changed, you should use
redo
instead. A version of redo
can be obtained from
http://news.dieweltistgarnichtso.net/bin/redo-sh.html (written in
Bourne shell) or http://jdebp.eu./Softwares/redo/ (written in C++).
To build on macOS (Sierra (10.12) with latest Homebrew and Xcode)
git clone https://github.com/linleyh/liberation-circuit.git
cd liberation-circuit
brew install allegro
./do
cd bin
libcirc
If you are using a Retina screen, you may want to set the double_fonts option to make the text larger (edit init.txt to do this).
- Nils Dagsson Moskopp for very useful feedback on the alpha and beta versions.
- zugz (from the tigsource forum) for very useful feedback on the beta.
- Serge Zaitsev's cucu for a very clear explanation of how to write a simple C compiler.
- Batuhan Bozkurt's otomata for the basis of the cellular automata-based procedural music generation.