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Simple message server for Mirror

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Insight is a Simple Message Server for Unity based on Mirror. It can operate on its network connection or alongside a NetworkMannager. Inspired by MasterServerFramework it can be expanded with flexible modules. Please see the Wiki for more detailed inforamtion.

Requirements:

Mirror: https://github.com/vis2k/Mirror
Unity: 2018.3.6+

Versioning:

Insight is normally built to target the current monthly/Asset Store release of Mirror. If you have any questions/issues please visit the Mirror Discord #Insight channel for support.

Examples:

1. SimpleConnection - Shows an InsightServer autostart and a InsightClient autoconnect.
2. ChatModule - Sends messages to players anywhere in the game.
3. LoginModule - Simple user/pass verification.
4. MasterServer - Create games on demand or via a match maker.

IL2CPP Note:

IL2CPP does not currently support System Process Spawning: https://forum.unity.com/threads/solved-il2cpp-and-process-start.533988/
Here is a possible work around script: https://github.com/josh4364/IL2cppStartProcess/blob/master/StartExternalProcess.cs

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