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Another fix for the ghost ships, caused when loaded a subassembly whi…
…le in the light scene
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"MAJOR": 2, | ||
"MINOR": 0, | ||
"PATCH": 1, | ||
"BUILD": 3 | ||
"BUILD": 4 | ||
}, | ||
"KSP_VERSION_MIN": { | ||
"MAJOR": 1, | ||
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# KSTS: Kerbal Space Transport System | ||
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## Introduction | ||
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This Kerbal Space Program Mod allows the player to automate routine missions to Kerbin-orbit, like crew and resource transfers as well as deployment of new ships, by recording and replaying missions. | ||
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For more information see the official [forum thread](http://forum.kerbalspaceprogram.com/index.php?/topic/148071-113-kerbal-space-transport-system/). | ||
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![KSTS](http://i.imgur.com/fb57izT.png) | ||
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Includes a small patch by base10 to allow launches from other bodies than Kerbin, generally facilitated by Kerbal Konstructs or similar. | ||
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Licensed under [CC BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0) |
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"MAJOR": 2, | ||
"MINOR": 0, | ||
"PATCH": 1, | ||
"BUILD": 3 | ||
"BUILD": 4 | ||
}, | ||
"KSP_VERSION_MIN": { | ||
"MAJOR": 1, | ||
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using System.Reflection; | ||
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[assembly: AssemblyVersion("2.0.1.3")] | ||
[assembly: AssemblyVersion("2.0.1.4")] |
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@echo off | ||
@echo off | ||
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rem H is the destination game folder | ||
rem GAMEDIR is the name of the mod folder (usually the mod name) | ||
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set H=%KSPDIR% | ||
rem set H=R:\KSP_1.9.1_dev-KSTS | ||
rem set H=R:\dp0\kspdev | ||
set GAMEDIR=KSTS | ||
set GAMEDATA="GameData" | ||
set VERSIONFILE=%GAMEDIR%.version | ||
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copy /Y "%1%2" "%GAMEDATA%\%GAMEDIR%\Plugins" | ||
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copy /Y %VERSIONFILE% %GAMEDATA%\%GAMEDIR% | ||
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xcopy /y /s /I %GAMEDATA%\%GAMEDIR% "%H%\GameData\%GAMEDIR%" | ||
xcopy /y /s /I %GAMEDATA%\%GAMEDIR% "%H%\GameData\%GAMEDIR%" | ||
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Fulgora
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Just a heads-up :)
I am not a bat expert in any way but the space looks odd :)