To write your game in Kotlin with Gradle Kotlin DSL.
You'd better not to hit the green button, Use this template
, because it will create a new repository referencing to this
repo.
Run the shell script below in your terminal to clone this repo. It works on both Windows and Unix-like system, if you've installed git.
git clone --depth 1 https://github.com/liplum/libGDXTemplateKt.git
Then change directory to libGDXTemplateGame
folder, or whatever you named,
and delete the .git
folder that contains git history from this repo.
Check the release page and find which one you want.
You can just download the source code, .zip
or .tar.gz
, to get an archive.
When this template is changed due to an upgrade of libGDX, the release is considered a backup.
Then, replace the strings or packages to yours in the following positions.
It's recommended to refactor/replace all with an IDE.
androidApplicationId=net.liplum.libGDXTemplateGame
in gradle.properties.appName=libGDXTemplateGame
in gradle.properties.package="net.liplum"
in AndroidManifest.xml.android:name="net.liplum.AndroidLauncher"
in AndroidManifest.xml.- The package of
AndroidLanucher
class in:android
. - The package of
LibGdxTemplateGame
class in:core
. - The package of
DesktopLauncher
class in:desktop
. - The package of
IOSLauncher
class in:ios
. app.mainclass=net.liplum.IOSLauncher
,app.id=net.liplum.libGDXTemplateGame
andapp.name=libGDXTemplateGame
in robovm.properties in:ios
.