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_MEM.RECALL();

itch.io · trailer

This future is war. Go back in time to fix it all.

A platformer for Open Jam 2019.

Controls

  • Left/right - movement
  • Up - jump
  • X - flip
  • Z - dash

Compiling

Should be as straightforward as:

nimble build

Keep in mind that rapid's dependencies also need to be present. Warning: There's a bug somewhere in nimterop's wrapping process that causes it to not execute git fetch when GLFW sources are first pulled from GitHub. The solution is simple: go to rapid's directory, and navigate to src/rapid/lib/glfw_src. Then, execute git fetch. Running nimble build another time works too.

Contributing

Feel free to contribute new levels and stuff. At the time of writing this, most Atoms are missing and need to be placed into their own rooms.

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This future is war. Go back in time to fix it all.

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