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  • Calgary, Alberta, Canada

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  1. olc-dijkstra olc-dijkstra Public

    GUI implementation of Dijkstra's shortest path algorithm in the olcPixelGameEngine.

    C++

  2. olc-game-of-life olc-game-of-life Public

    Implementation John Conway's Game of Life in the One Lone Coder game engine.

    C++

  3. .dotfiles .dotfiles Public

    Repository for my Arch Linux dotfiles

    Shell

  4. modular-third-person-shooter modular-third-person-shooter Public

    Base third person shooter game built with modular scripting components for customizability and easy expansion.

    ShaderLab

  5. nvim nvim Public

    My personal neovim configuration

    Lua

  6. olc-rts olc-rts Public

    Simple pixel-style hex based RTS game.

    C++