-
Notifications
You must be signed in to change notification settings - Fork 1
/
BiquadCoefficients.hpp
279 lines (221 loc) · 9.77 KB
/
BiquadCoefficients.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
/*
This file is a part of Grizzly, a modern C++ library for digital signal
processing. See https://github.com/dsperados/grizzly for more information.
Copyright (C) 2016 Dsperados <info@dsperados.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>
--------------------------------------------------------------------
If you would like to use Grizzly for commercial or closed-source
purposes, please contact us for a commercial license.
*/
#ifndef GRIZZLY_BIQUAD_COEFFICIENTS_HPP
#define GRIZZLY_BIQUAD_COEFFICIENTS_HPP
#include <cmath>
#include <unit/amplitude.hpp>
#include <unit/hertz.hpp>
#include <dsperados/math/constants.hpp>
namespace dsp
{
//! Coefficients to a biquad
/*! Credits to Robert Bristow-Johnson for providing the cooking formulas (see "Audio-EQ-cookbook") . Notice we use "a" for feed-forward and "b" for feed-back. */
template <class T>
struct BiquadCoefficients
{
//! The a0 feed-forward coefficient (gain)
T a0 = 0;
//! The a1 feed-forward coefficient
T a1 = 0;
//! The a2 feed-forward coefficient
T a2 = 0;
//! The b1 feed-back coefficient
T b1 = 0;
//! The b2 feed-back coefficient
T b2 = 0;
};
//! Set biquad to through pass
template <typename T>
constexpr void throughPass(BiquadCoefficients<T>& coefficients)
{
coefficients.a0 = 1;
coefficients.a1 = 0;
coefficients.a2 = 0;
coefficients.b1 = 0;
coefficients.b2 = 0;
}
//! Set biquad to low pass filtering
template <class T>
constexpr void lowPass(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto alpha = sinw / (2 * q);
const auto b0 = 1 + alpha;
coefficients.a0 = ((1 - cosw) / 2) / b0;
coefficients.a1 = (1 - cosw) / b0;
coefficients.a2 = ((1 - cosw) / 2) / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha) / b0;
}
//! Set biquad to high pass filtering
template <class T>
constexpr void highPass(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto alpha = sinw / (2 * q);
const auto b0 = 1 + alpha;
coefficients.a0 = ((1 + cosw) / 2) / b0;
coefficients.a1 = (-(1 + cosw)) / b0;
coefficients.a2 = ((1 + cosw) / 2) / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha) / b0;
}
//! Set biquad to band pass filtering with a constant skirt gain
template <class T>
constexpr void bandPassConstantSkirt(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto alpha = sinw / (2 * q);
const auto b0 = 1 + alpha;
coefficients.a0 = (q * alpha) / b0;
coefficients.a1 = 0;
coefficients.a2 = (-q * alpha) / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha) / b0;
}
//! Set biquad to band pass filtering with a constant peak gain
template <class T>
constexpr void bandPassConstantPeak(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto alpha = sinw / (2 * q);
const auto b0 = 1 + alpha;
coefficients.a0 = alpha / b0;
coefficients.a1 = 0;
coefficients.a2 = -alpha / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha) / b0;
}
//! Set biquad to peak filtering with a constant peak gain
template <class T>
constexpr void peakConstantSkirt(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q, const unit::decibel<float>& gain)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto alpha = sinw / (2 * q);
const auto A = std::pow(10, gain / 40);
const auto b0 = 1 + alpha / A;
coefficients.a0 = (1 + alpha * A) / b0;
coefficients.a1 = (-2 * cosw) / b0;
coefficients.a2 = (1 - alpha * A) / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha / A) / b0;
}
//! Set biquad to peak filtering with a constant Q
template <class T>
constexpr void peakConstantQ(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q, unit::decibel<float> gain)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto alpha = sinw / (2 * q);
const auto A = std::pow(10, gain / 40);
const auto b0 = 1 + alpha / A;
// Negative peak
if (A < 1)
{
coefficients.a0 = (1 + alpha) / b0;
coefficients.a1 = (-2 * cosw) / b0;
coefficients.a2 = (1 - alpha) / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha / A) / b0;
}
// Positive peak
else
{
coefficients.a0 = (1 + alpha * A) / b0;
coefficients.a1 = (-2 * cosw) / b0;
coefficients.a2 = (1 - alpha * A) / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha) / b0;
}
}
//! Set biquad to low shelf filtering
template <class T>
constexpr void lowShelf(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q, unit::decibel<float> gain)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto A = std::pow(10, gain / 40);
const auto beta = sqrt(A)/q;
const auto b0 = (A + 1) + (A - 1) * cosw + beta * sinw;
coefficients.a0 = (A * ((A + 1) - (A - 1) * cosw + beta * sinw)) / b0;
coefficients.a1 = (2 * A * ((A-1) - (A + 1) * cosw)) / b0;
coefficients.a2 = (A * ((A + 1) - (A - 1) * cosw - beta * sinw)) / b0;
coefficients.b1 = (-2 * ((A - 1) + (A + 1) * cosw)) / b0;
coefficients.b2 = ((A + 1) + (A - 1) * cosw - beta * sinw) / b0;
}
//! Set biquad to high shelf filtering
template <class T>
constexpr void highShelf(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q, unit::decibel<float> gain)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto A = std::pow(10, gain / 40);
const auto beta = sqrt(A)/q;
const auto b0 = (A + 1) - (A - 1) * cosw + beta * sinw;
coefficients.a0 = (A * ((A + 1) + (A-1) * cosw + beta * sinw)) / b0;
coefficients.a1 = (-2 * A* ((A - 1) + (A + 1) * cosw)) / b0;
coefficients.a2 = (A * ((A + 1) + (A - 1) * cosw - beta * sinw)) / b0;
coefficients.b1 = (2 *((A - 1) - (A + 1) * cosw)) / b0;
coefficients.b2 = ((A + 1) - (A - 1) * cosw - beta * sinw) / b0;
}
//! Set biquad to notch filtering
template <class T>
constexpr void notch(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto alpha = sinw / (2 * q);
const auto b0 = 1 + alpha;
coefficients.a0 = 1 / b0;
coefficients.a1 = (-2 * cosw) / b0;
coefficients.a2 = 1 / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha) / b0;
}
//! Set biquad to all pass filtering
template <class T>
constexpr void allPass(BiquadCoefficients<T>& coefficients, unit::hertz<float> sampleRate, unit::hertz<float> cutOff, float q)
{
const auto w = math::TWO_PI<float> * cutOff / sampleRate;
const auto sinw = sin(w);
const auto cosw = cos(w);
const auto alpha = sinw / (2 * q);
const auto b0 = 1 + alpha;
coefficients.a0 = (1 - alpha) / b0;
coefficients.a1 = (-2 * cosw) / b0;
coefficients.a2 = (1 + alpha) / b0;
coefficients.b1 = (-2 * cosw) / b0;
coefficients.b2 = (1 - alpha) / b0;
}
}
#endif