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v0.8.5 - Single port stability

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@davidzhao davidzhao released this 28 Apr 04:59
· 2364 commits to master since this release

This release includes significant improvements to connectivity, with single port mode being the default. With this release, LiveKit requires only three ports with no limit* to the number of connected clients.

  • Primary API port (HTTP/WS)
  • UDP data port
  • TCP data port

It also includes a couple of features and bugfixes:

  • Handle client-driven ICE restart - when client network conditions have changed, the server handles when client PeerConnection reconnects without losing session state
  • Bugfixes to single port mode (race conditions)
  • Participant.JoinedAt - indicates when participant joined the room
  • DeleteRoom now immediately terminates all connected clients (via Leave responses)