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The docs indicate that snd_sfx_play() can take a volume from 0 to 255, but when I set a volume of 255, things start to break in the audio system. The audio effect plays incorrectly, and will not play a second time after that. If I have an ogg file streaming at the time, it starts skipping and stuttering. As soon as I switch the volume to 254 instead, everything works correctly.
The docs indicate that snd_sfx_play() can take a volume from 0 to 255, but when I set a volume of 255, things start to break in the audio system. The audio effect plays incorrectly, and will not play a second time after that. If I have an ogg file streaming at the time, it starts skipping and stuttering. As soon as I switch the volume to 254 instead, everything works correctly.
This breaks:
While this works:
See also this forum post:
http://dcemulation.org/phpBB/viewtopic.php?f=29&t=105061&p=1056366#p1056366
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