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GameDevPlayground

This repo is used to post my game development technologies and research with Unity3D.

Roadmap

  1. Object Pooling [100%] Source Code
  2. Event System / Observer [100%] Source Code
  3. Command Pattern [100%] Source Code
  4. UI Navigation System [100%] Source Code
  5. Heap [TBC]
  6. New Input System from Unity [TBC]
  7. Mini Game with all the above [TBC]

Development Environment

Engine: Unity 2021.3.8f1

Editor: JetBrain Rider

References

  1. Unity Official Documentation
  2. Game Programming Patterns

Used Libraries

  1. Surge
  • Used for animating UI transitions