This repo is used to post my game development technologies and research with Unity3D.
- Object Pooling [100%] Source Code
- Event System / Observer [100%] Source Code
- Command Pattern [100%] Source Code
- UI Navigation System [100%] Source Code
- Heap [TBC]
- New Input System from Unity [TBC]
- Mini Game with all the above [TBC]
Engine: Unity 2021.3.8f1
Editor: JetBrain Rider
- Used for animating UI transitions