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SDK v6.3.0

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@github-actions github-actions released this 21 Oct 16:40
· 216 commits to main since this release

Optimizations

  • [NES] Moved aligned buffers to .aligned section at beginning of RAM.
    • NES noinit buffers commonly require high alignment, which then would make .noinit require high alignment. .noinit isn't traditionally the first thing in the C enclave, so this could waste too much of the NES's 2K of ram aligning the buffers. Traditionally these buffers are placed at 0x200; accordingly, we've created an .aligned section that is the first thing placed in NES RAM.