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[AArch64][SVE2] Combine trunc+add+lsr to rshrnb
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The example sequence

  add z0.h, z0.h, #32
  lsr z0.h, #6
  st1b z0.h, x1

can be replaced with

  rshrnb z0.b, #6
  st1b z0.h, x1

As the top half of the destination elements are truncated.

In similar fashion,

  add z0.s, z0.s, #32
  lsr z1.s, z1.s, #6
  add z1.s, z1.s, #32
  lsr z0.s, z0.s, #6
  uzp1 z0.h, z0.h, z1.h

Can be replaced with

  rshrnb z1.h, z1.s, #6
  rshrnb z0.h, z0.s, #6
  uzp1 z0.h, z0.h, z1.h

Differential Revision: https://reviews.llvm.org/D155299
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MDevereau committed Aug 9, 2023
1 parent cc488b8 commit 175850f
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Showing 5 changed files with 319 additions and 3 deletions.
74 changes: 72 additions & 2 deletions llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2580,6 +2580,7 @@ const char *AArch64TargetLowering::getTargetNodeName(unsigned Opcode) const {
MAKE_CASE(AArch64ISD::CALL_BTI)
MAKE_CASE(AArch64ISD::MRRS)
MAKE_CASE(AArch64ISD::MSRR)
MAKE_CASE(AArch64ISD::RSHRNB_I)
}
#undef MAKE_CASE
return nullptr;
Expand Down Expand Up @@ -20078,7 +20079,59 @@ static SDValue performUnpackCombine(SDNode *N, SelectionDAG &DAG,
return SDValue();
}

static SDValue performUzpCombine(SDNode *N, SelectionDAG &DAG) {
// Try to simplify:
// t1 = nxv8i16 add(X, 1 << (ShiftValue - 1))
// t2 = nxv8i16 srl(t1, ShiftValue)
// to
// t1 = nxv8i16 rshrnb(X, shiftvalue).
// rshrnb will zero the top half bits of each element. Therefore, this combine
// should only be performed when a following instruction with the rshrnb
// as an operand does not care about the top half of each element. For example,
// a uzp1 or a truncating store.
static SDValue trySimplifySrlAddToRshrnb(SDValue Srl, SelectionDAG &DAG,
const AArch64Subtarget *Subtarget) {
EVT VT = Srl->getValueType(0);

if (!VT.isScalableVector() || !Subtarget->hasSVE2() ||
Srl->getOpcode() != ISD::SRL)
return SDValue();

EVT ResVT;
if (VT == MVT::nxv8i16)
ResVT = MVT::nxv16i8;
else if (VT == MVT::nxv4i32)
ResVT = MVT::nxv8i16;
else if (VT == MVT::nxv2i64)
ResVT = MVT::nxv4i32;
else
return SDValue();

auto SrlOp1 =
dyn_cast_or_null<ConstantSDNode>(DAG.getSplatValue(Srl->getOperand(1)));
if (!SrlOp1)
return SDValue();
unsigned ShiftValue = SrlOp1->getZExtValue();

SDValue Add = Srl->getOperand(0);
if (Add->getOpcode() != ISD::ADD || !Add->hasOneUse())
return SDValue();
auto AddOp1 =
dyn_cast_or_null<ConstantSDNode>(DAG.getSplatValue(Add->getOperand(1)));
if (!AddOp1)
return SDValue();
uint64_t AddValue = AddOp1->getZExtValue();
if (AddValue != 1ULL << (ShiftValue - 1))
return SDValue();

SDLoc DL(Srl);
SDValue Rshrnb = DAG.getNode(
AArch64ISD::RSHRNB_I, DL, ResVT,
{Add->getOperand(0), DAG.getTargetConstant(ShiftValue, DL, MVT::i32)});
return DAG.getNode(ISD::BITCAST, DL, VT, Rshrnb);
}

static SDValue performUzpCombine(SDNode *N, SelectionDAG &DAG,
const AArch64Subtarget *Subtarget) {
SDLoc DL(N);
SDValue Op0 = N->getOperand(0);
SDValue Op1 = N->getOperand(1);
Expand Down Expand Up @@ -20111,6 +20164,12 @@ static SDValue performUzpCombine(SDNode *N, SelectionDAG &DAG) {
}
}

if (SDValue Rshrnb = trySimplifySrlAddToRshrnb(Op0, DAG, Subtarget))
return DAG.getNode(AArch64ISD::UZP1, DL, ResVT, Rshrnb, Op1);

if (SDValue Rshrnb = trySimplifySrlAddToRshrnb(Op1, DAG, Subtarget))
return DAG.getNode(AArch64ISD::UZP1, DL, ResVT, Op0, Rshrnb);

// uzp1(unpklo(uzp1(x, y)), z) => uzp1(x, z)
if (Op0.getOpcode() == AArch64ISD::UUNPKLO) {
if (Op0.getOperand(0).getOpcode() == AArch64ISD::UZP1) {
Expand Down Expand Up @@ -20727,6 +20786,17 @@ static SDValue performSTORECombine(SDNode *N,
if (SDValue Store = combineBoolVectorAndTruncateStore(DAG, ST))
return Store;

if (ST->isTruncatingStore())
if (SDValue Rshrnb =
trySimplifySrlAddToRshrnb(ST->getOperand(1), DAG, Subtarget)) {
EVT StoreVT = ST->getMemoryVT();
if ((ValueVT == MVT::nxv8i16 && StoreVT == MVT::nxv8i8) ||
(ValueVT == MVT::nxv4i32 && StoreVT == MVT::nxv4i16) ||
(ValueVT == MVT::nxv2i64 && StoreVT == MVT::nxv2i32))
return DAG.getTruncStore(ST->getChain(), ST, Rshrnb, ST->getBasePtr(),
StoreVT, ST->getMemOperand());
}

return SDValue();
}

Expand Down Expand Up @@ -23044,7 +23114,7 @@ SDValue AArch64TargetLowering::PerformDAGCombine(SDNode *N,
case AArch64ISD::UUNPKHI:
return performUnpackCombine(N, DAG, Subtarget);
case AArch64ISD::UZP1:
return performUzpCombine(N, DAG);
return performUzpCombine(N, DAG, Subtarget);
case AArch64ISD::SETCC_MERGE_ZERO:
return performSetccMergeZeroCombine(N, DCI);
case AArch64ISD::REINTERPRET_CAST:
Expand Down
3 changes: 3 additions & 0 deletions llvm/lib/Target/AArch64/AArch64ISelLowering.h
Original file line number Diff line number Diff line change
Expand Up @@ -215,6 +215,9 @@ enum NodeType : unsigned {
SRSHR_I,
URSHR_I,

// Vector narrowing shift by immediate (bottom)
RSHRNB_I,

// Vector shift by constant and insert
VSLI,
VSRI,
Expand Down
6 changes: 6 additions & 0 deletions llvm/lib/Target/AArch64/AArch64InstrInfo.td
Original file line number Diff line number Diff line change
Expand Up @@ -822,6 +822,12 @@ def AArch64mrs : SDNode<"AArch64ISD::MRS",
SDTypeProfile<1, 1, [SDTCisVT<0, i64>, SDTCisVT<1, i32>]>,
[SDNPHasChain, SDNPOutGlue]>;

def SD_AArch64rshrnb : SDTypeProfile<1, 2, [SDTCisVec<0>, SDTCisVec<1>, SDTCisInt<2>]>;
def AArch64rshrnb : SDNode<"AArch64ISD::RSHRNB_I", SD_AArch64rshrnb>;
def AArch64rshrnb_pf : PatFrags<(ops node:$rs, node:$i),
[(AArch64rshrnb node:$rs, node:$i),
(int_aarch64_sve_rshrnb node:$rs, node:$i)]>;

// Match add node and also treat an 'or' node is as an 'add' if the or'ed operands
// have no common bits.
def add_and_or_is_add : PatFrags<(ops node:$lhs, node:$rhs),
Expand Down
2 changes: 1 addition & 1 deletion llvm/lib/Target/AArch64/AArch64SVEInstrInfo.td
Original file line number Diff line number Diff line change
Expand Up @@ -3524,7 +3524,7 @@ let Predicates = [HasSVE2orSME] in {
defm SQSHRUNB_ZZI : sve2_int_bin_shift_imm_right_narrow_bottom<0b000, "sqshrunb", int_aarch64_sve_sqshrunb>;
defm SQRSHRUNB_ZZI : sve2_int_bin_shift_imm_right_narrow_bottom<0b001, "sqrshrunb", int_aarch64_sve_sqrshrunb>;
defm SHRNB_ZZI : sve2_int_bin_shift_imm_right_narrow_bottom<0b010, "shrnb", int_aarch64_sve_shrnb>;
defm RSHRNB_ZZI : sve2_int_bin_shift_imm_right_narrow_bottom<0b011, "rshrnb", int_aarch64_sve_rshrnb>;
defm RSHRNB_ZZI : sve2_int_bin_shift_imm_right_narrow_bottom<0b011, "rshrnb", AArch64rshrnb_pf>;
defm SQSHRNB_ZZI : sve2_int_bin_shift_imm_right_narrow_bottom<0b100, "sqshrnb", int_aarch64_sve_sqshrnb>;
defm SQRSHRNB_ZZI : sve2_int_bin_shift_imm_right_narrow_bottom<0b101, "sqrshrnb", int_aarch64_sve_sqrshrnb>;
defm UQSHRNB_ZZI : sve2_int_bin_shift_imm_right_narrow_bottom<0b110, "uqshrnb", int_aarch64_sve_uqshrnb>;
Expand Down
237 changes: 237 additions & 0 deletions llvm/test/CodeGen/AArch64/sve2-intrinsics-combine-rshrnb.ll
Original file line number Diff line number Diff line change
@@ -0,0 +1,237 @@
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve2 < %s | FileCheck %s

define void @add_lshr_rshrnb_b_6(ptr %ptr, ptr %dst, i64 %index){
; CHECK-LABEL: add_lshr_rshrnb_b_6:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: rshrnb z0.b, z0.h, #6
; CHECK-NEXT: st1b { z0.h }, p0, [x1, x2]
; CHECK-NEXT: ret
%load = load <vscale x 8 x i16>, ptr %ptr, align 2
%1 = add <vscale x 8 x i16> %load, trunc (<vscale x 8 x i32> shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 32, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) to <vscale x 8 x i16>)
%2 = lshr <vscale x 8 x i16> %1, trunc (<vscale x 8 x i32> shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 6, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) to <vscale x 8 x i16>)
%3 = trunc <vscale x 8 x i16> %2 to <vscale x 8 x i8>
%4 = getelementptr inbounds i8, ptr %dst, i64 %index
store <vscale x 8 x i8> %3, ptr %4, align 1
ret void
}

define void @neg_add_lshr_rshrnb_b_6(ptr %ptr, ptr %dst, i64 %index){
; CHECK-LABEL: neg_add_lshr_rshrnb_b_6:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: add z0.h, z0.h, #1 // =0x1
; CHECK-NEXT: lsr z0.h, z0.h, #6
; CHECK-NEXT: st1b { z0.h }, p0, [x1, x2]
; CHECK-NEXT: ret
%load = load <vscale x 8 x i16>, ptr %ptr, align 2
%1 = add <vscale x 8 x i16> %load, trunc (<vscale x 8 x i32> shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 1, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) to <vscale x 8 x i16>)
%2 = lshr <vscale x 8 x i16> %1, trunc (<vscale x 8 x i32> shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 6, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) to <vscale x 8 x i16>)
%3 = trunc <vscale x 8 x i16> %2 to <vscale x 8 x i8>
%4 = getelementptr inbounds i8, ptr %dst, i64 %index
store <vscale x 8 x i8> %3, ptr %4, align 1
ret void
}

define void @add_lshr_rshrnb_h_7(ptr %ptr, ptr %dst, i64 %index){
; CHECK-LABEL: add_lshr_rshrnb_h_7:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: rshrnb z0.b, z0.h, #7
; CHECK-NEXT: st1b { z0.h }, p0, [x1, x2]
; CHECK-NEXT: ret
%load = load <vscale x 8 x i16>, ptr %ptr, align 2
%1 = add <vscale x 8 x i16> %load, trunc (<vscale x 8 x i32> shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 64, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) to <vscale x 8 x i16>)
%2 = lshr <vscale x 8 x i16> %1, trunc (<vscale x 8 x i32> shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 7, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) to <vscale x 8 x i16>)
%3 = trunc <vscale x 8 x i16> %2 to <vscale x 8 x i8>
%4 = getelementptr inbounds i8, ptr %dst, i64 %index
store <vscale x 8 x i8> %3, ptr %4, align 1
ret void
}

define void @add_lshr_rshrn_h_6(ptr %ptr, ptr %dst, i64 %index){
; CHECK-LABEL: add_lshr_rshrn_h_6:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: rshrnb z0.h, z0.s, #6
; CHECK-NEXT: st1h { z0.s }, p0, [x1, x2, lsl #1]
; CHECK-NEXT: ret
%load = load <vscale x 4 x i32>, ptr %ptr, align 2
%1 = add <vscale x 4 x i32> %load, trunc (<vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 32, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) to <vscale x 4 x i32>)
%2 = lshr <vscale x 4 x i32> %1, trunc (<vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 6, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) to <vscale x 4 x i32>)
%3 = trunc <vscale x 4 x i32> %2 to <vscale x 4 x i16>
%4 = getelementptr inbounds i16, ptr %dst, i64 %index
store <vscale x 4 x i16> %3, ptr %4, align 1
ret void
}

define void @add_lshr_rshrnb_h_2(ptr %ptr, ptr %dst, i64 %index){
; CHECK-LABEL: add_lshr_rshrnb_h_2:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: rshrnb z0.h, z0.s, #2
; CHECK-NEXT: st1h { z0.s }, p0, [x1, x2, lsl #1]
; CHECK-NEXT: ret
%load = load <vscale x 4 x i32>, ptr %ptr, align 2
%1 = add <vscale x 4 x i32> %load, trunc (<vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 2, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) to <vscale x 4 x i32>)
%2 = lshr <vscale x 4 x i32> %1, trunc (<vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 2, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) to <vscale x 4 x i32>)
%3 = trunc <vscale x 4 x i32> %2 to <vscale x 4 x i16>
%4 = getelementptr inbounds i16, ptr %dst, i64 %index
store <vscale x 4 x i16> %3, ptr %4, align 1
ret void
}

define void @neg_add_lshr_rshrnb_h_0(ptr %ptr, ptr %dst, i64 %index){
; CHECK-LABEL: neg_add_lshr_rshrnb_h_0:
; CHECK: // %bb.0:
; CHECK-NEXT: ret
%load = load <vscale x 4 x i32>, ptr %ptr, align 2
%1 = add <vscale x 4 x i32> %load, trunc (<vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) to <vscale x 4 x i32>)
%2 = lshr <vscale x 4 x i32> %1, trunc (<vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 -1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer) to <vscale x 4 x i32>)
%3 = trunc <vscale x 4 x i32> %2 to <vscale x 4 x i16>
%4 = getelementptr inbounds i16, ptr %dst, i64 %index
store <vscale x 4 x i16> %3, ptr %4, align 1
ret void
}

define void @wide_add_shift_add_rshrnb_b(ptr %dest, i64 %index, <vscale x 16 x i16> %arg1){
; CHECK-LABEL: wide_add_shift_add_rshrnb_b:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: rshrnb z1.b, z1.h, #6
; CHECK-NEXT: ld1b { z2.b }, p0/z, [x0, x1]
; CHECK-NEXT: rshrnb z0.b, z0.h, #6
; CHECK-NEXT: uzp1 z0.b, z0.b, z1.b
; CHECK-NEXT: add z0.b, z2.b, z0.b
; CHECK-NEXT: st1b { z0.b }, p0, [x0, x1]
; CHECK-NEXT: ret
%1 = add <vscale x 16 x i16> %arg1, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 32, i64 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer)
%2 = lshr <vscale x 16 x i16> %1, shufflevector (<vscale x 16 x i16> insertelement (<vscale x 16 x i16> poison, i16 6, i64 0), <vscale x 16 x i16> poison, <vscale x 16 x i32> zeroinitializer)
%3 = getelementptr inbounds i8, ptr %dest, i64 %index
%load = load <vscale x 16 x i8>, ptr %3, align 2
%4 = trunc <vscale x 16 x i16> %2 to <vscale x 16 x i8>
%5 = add <vscale x 16 x i8> %load, %4
store <vscale x 16 x i8> %5, ptr %3, align 2
ret void
}

define void @wide_add_shift_add_rshrnb_h(ptr %dest, i64 %index, <vscale x 8 x i32> %arg1){
; CHECK-LABEL: wide_add_shift_add_rshrnb_h:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: rshrnb z1.h, z1.s, #6
; CHECK-NEXT: ld1h { z2.h }, p0/z, [x0, x1, lsl #1]
; CHECK-NEXT: rshrnb z0.h, z0.s, #6
; CHECK-NEXT: uzp1 z0.h, z0.h, z1.h
; CHECK-NEXT: add z0.h, z2.h, z0.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0, x1, lsl #1]
; CHECK-NEXT: ret
%1 = add <vscale x 8 x i32> %arg1, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 32, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer)
%2 = lshr <vscale x 8 x i32> %1, shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 6, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer)
%3 = getelementptr inbounds i16, ptr %dest, i64 %index
%load = load <vscale x 8 x i16>, ptr %3, align 2
%4 = trunc <vscale x 8 x i32> %2 to <vscale x 8 x i16>
%5 = add <vscale x 8 x i16> %load, %4
store <vscale x 8 x i16> %5, ptr %3, align 2
ret void
}

define void @neg_trunc_lsr_add_op1_not_splat(ptr %ptr, ptr %dst, i64 %index, <vscale x 8 x i16> %add_op1){
; CHECK-LABEL: neg_trunc_lsr_add_op1_not_splat:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x0]
; CHECK-NEXT: add z0.h, z1.h, z0.h
; CHECK-NEXT: lsr z0.h, z0.h, #6
; CHECK-NEXT: st1b { z0.h }, p0, [x1, x2]
; CHECK-NEXT: ret
%load = load <vscale x 8 x i16>, ptr %ptr, align 2
%1 = add <vscale x 8 x i16> %load, %add_op1
%2 = lshr <vscale x 8 x i16> %1, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 6, i64 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer)
%3 = trunc <vscale x 8 x i16> %2 to <vscale x 8 x i8>
%4 = getelementptr inbounds i8, ptr %dst, i64 %index
store <vscale x 8 x i8> %3, ptr %4, align 1
ret void
}

define void @neg_trunc_lsr_op1_not_splat(ptr %ptr, ptr %dst, i64 %index, <vscale x 8 x i16> %lshr_op1){
; CHECK-LABEL: neg_trunc_lsr_op1_not_splat:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x0]
; CHECK-NEXT: add z1.h, z1.h, #32 // =0x20
; CHECK-NEXT: lsrr z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: st1b { z0.h }, p0, [x1, x2]
; CHECK-NEXT: ret
%load = load <vscale x 8 x i16>, ptr %ptr, align 2
%1 = add <vscale x 8 x i16> %load, shufflevector (<vscale x 8 x i16> insertelement (<vscale x 8 x i16> poison, i16 32, i64 0), <vscale x 8 x i16> poison, <vscale x 8 x i32> zeroinitializer)
%2 = lshr <vscale x 8 x i16> %1, %lshr_op1
%3 = trunc <vscale x 8 x i16> %2 to <vscale x 8 x i8>
%4 = getelementptr inbounds i8, ptr %dst, i64 %index
store <vscale x 8 x i8> %3, ptr %4, align 1
ret void
}

define void @neg_add_has_two_uses(ptr %ptr, ptr %dst, ptr %dst2, i64 %index){
; CHECK-LABEL: neg_add_has_two_uses:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: add z0.h, z0.h, #32 // =0x20
; CHECK-NEXT: lsr z1.h, z0.h, #6
; CHECK-NEXT: add z0.h, z0.h, z0.h
; CHECK-NEXT: st1h { z0.h }, p0, [x2, x3, lsl #1]
; CHECK-NEXT: st1b { z1.h }, p0, [x1, x3]
; CHECK-NEXT: ret
%load = load <vscale x 8 x i16>, ptr %ptr, align 2
%1 = add <vscale x 8 x i16> %load, trunc (<vscale x 8 x i32> shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 32, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) to <vscale x 8 x i16>)
%2 = lshr <vscale x 8 x i16> %1, trunc (<vscale x 8 x i32> shufflevector (<vscale x 8 x i32> insertelement (<vscale x 8 x i32> poison, i32 6, i64 0), <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer) to <vscale x 8 x i16>)
%3 = add <vscale x 8 x i16> %1, %1
%4 = getelementptr inbounds i16, ptr %dst2, i64 %index
%5 = trunc <vscale x 8 x i16> %2 to <vscale x 8 x i8>
%6 = getelementptr inbounds i8, ptr %dst, i64 %index
store <vscale x 8 x i16> %3, ptr %4, align 1
store <vscale x 8 x i8> %5, ptr %6, align 1
ret void
}

define void @add_lshr_rshrnb_s(ptr %ptr, ptr %dst, i64 %index){
; CHECK-LABEL: add_lshr_rshrnb_s:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: rshrnb z0.s, z0.d, #6
; CHECK-NEXT: st1w { z0.d }, p0, [x1, x2, lsl #2]
; CHECK-NEXT: ret
%load = load <vscale x 2 x i64>, ptr %ptr, align 2
%1 = add <vscale x 2 x i64> %load, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 32, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
%2 = lshr <vscale x 2 x i64> %1, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 6, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
%3 = trunc <vscale x 2 x i64> %2 to <vscale x 2 x i32>
%4 = getelementptr inbounds i32, ptr %dst, i64 %index
store <vscale x 2 x i32> %3, ptr %4, align 1
ret void
}

define void @neg_add_lshr_rshrnb_s(ptr %ptr, ptr %dst, i64 %index){
; CHECK-LABEL: neg_add_lshr_rshrnb_s:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: add z0.d, z0.d, #32 // =0x20
; CHECK-NEXT: lsr z0.d, z0.d, #6
; CHECK-NEXT: st1h { z0.d }, p0, [x1, x2, lsl #1]
; CHECK-NEXT: ret
%load = load <vscale x 2 x i64>, ptr %ptr, align 2
%1 = add <vscale x 2 x i64> %load, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 32, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
%2 = lshr <vscale x 2 x i64> %1, shufflevector (<vscale x 2 x i64> insertelement (<vscale x 2 x i64> poison, i64 6, i64 0), <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer)
%3 = trunc <vscale x 2 x i64> %2 to <vscale x 2 x i16>
%4 = getelementptr inbounds i16, ptr %dst, i64 %index
store <vscale x 2 x i16> %3, ptr %4, align 1
ret void
}

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