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[AArch64] Precommit test
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This patch precommits tests for:

https://reviews.llvm.org/D148347
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jaykang10 committed Apr 24, 2023
1 parent 54e5fb7 commit 29d24ed
Showing 1 changed file with 191 additions and 0 deletions.
191 changes: 191 additions & 0 deletions llvm/test/CodeGen/AArch64/build-vector-two-dup.ll
Original file line number Diff line number Diff line change
Expand Up @@ -125,3 +125,194 @@ entry:
ret <16 x i8> %shuffle.i
}

define <8 x i8> @test6(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test6:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldrb w8, [x0]
; CHECK-NEXT: fmov s0, w8
; CHECK-NEXT: mov v0.b[1], w8
; CHECK-NEXT: mov v0.b[2], w8
; CHECK-NEXT: mov v0.b[3], w8
; CHECK-NEXT: ldrb w8, [x1]
; CHECK-NEXT: mov v0.b[4], w8
; CHECK-NEXT: mov v0.b[5], w8
; CHECK-NEXT: mov v0.b[6], w8
; CHECK-NEXT: mov v0.b[7], w8
; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT: ret
entry:
%0 = load i8, ptr %a, align 1
%1 = insertelement <4 x i8> poison, i8 %0, i64 0
%lane = shufflevector <4 x i8> %1, <4 x i8> poison, <4 x i32> zeroinitializer
%2 = load i8, ptr %b, align 1
%3 = insertelement <4 x i8> poison, i8 %2, i64 0
%lane2 = shufflevector <4 x i8> %3, <4 x i8> poison, <4 x i32> zeroinitializer
%shuffle.i = shufflevector <4 x i8> %lane, <4 x i8> %lane2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <8 x i8> %shuffle.i
}

define <8 x i8> @test7(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test7:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldrb w8, [x1]
; CHECK-NEXT: fmov s0, w8
; CHECK-NEXT: mov v0.b[1], w8
; CHECK-NEXT: mov v0.b[2], w8
; CHECK-NEXT: mov v0.b[3], w8
; CHECK-NEXT: ldrb w8, [x0]
; CHECK-NEXT: mov v0.b[4], w8
; CHECK-NEXT: mov v0.b[5], w8
; CHECK-NEXT: mov v0.b[6], w8
; CHECK-NEXT: mov v0.b[7], w8
; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT: ret
entry:
%0 = load i8, ptr %a, align 1
%1 = insertelement <4 x i8> poison, i8 %0, i64 0
%lane = shufflevector <4 x i8> %1, <4 x i8> poison, <4 x i32> zeroinitializer
%2 = load i8, ptr %b, align 1
%3 = insertelement <4 x i8> poison, i8 %2, i64 0
%lane2 = shufflevector <4 x i8> %3, <4 x i8> poison, <4 x i32> zeroinitializer
%shuffle.i = shufflevector <4 x i8> %lane, <4 x i8> %lane2, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3>
ret <8 x i8> %shuffle.i
}

define <8 x i16> @test8(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test8:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldrh w8, [x0]
; CHECK-NEXT: fmov s0, w8
; CHECK-NEXT: mov v0.h[1], w8
; CHECK-NEXT: mov v0.h[2], w8
; CHECK-NEXT: mov v0.h[3], w8
; CHECK-NEXT: ldrh w8, [x1]
; CHECK-NEXT: mov v0.h[4], w8
; CHECK-NEXT: mov v0.h[5], w8
; CHECK-NEXT: mov v0.h[6], w8
; CHECK-NEXT: mov v0.h[7], w8
; CHECK-NEXT: ret
entry:
%0 = load i16, ptr %a, align 1
%1 = insertelement <4 x i16> poison, i16 %0, i64 0
%lane = shufflevector <4 x i16> %1, <4 x i16> poison, <4 x i32> zeroinitializer
%2 = load i16, ptr %b, align 1
%3 = insertelement <4 x i16> poison, i16 %2, i64 0
%lane2 = shufflevector <4 x i16> %3, <4 x i16> poison, <4 x i32> zeroinitializer
%shuffle.i = shufflevector <4 x i16> %lane, <4 x i16> %lane2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <8 x i16> %shuffle.i
}

define <4 x i32> @test9(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test9:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldr w8, [x0]
; CHECK-NEXT: fmov s0, w8
; CHECK-NEXT: mov v0.s[1], w8
; CHECK-NEXT: ldr w8, [x1]
; CHECK-NEXT: mov v0.s[2], w8
; CHECK-NEXT: mov v0.s[3], w8
; CHECK-NEXT: ret
entry:
%0 = load i32, ptr %a, align 1
%1 = insertelement <2 x i32> poison, i32 %0, i64 0
%lane = shufflevector <2 x i32> %1, <2 x i32> poison, <2 x i32> zeroinitializer
%2 = load i32, ptr %b, align 1
%3 = insertelement <2 x i32> poison, i32 %2, i64 0
%lane2 = shufflevector <2 x i32> %3, <2 x i32> poison, <2 x i32> zeroinitializer
%shuffle.i = shufflevector <2 x i32> %lane, <2 x i32> %lane2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x i32> %shuffle.i
}

define <2 x i64> @test10(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test10:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldr d0, [x0]
; CHECK-NEXT: ldr d1, [x1]
; CHECK-NEXT: mov v0.d[1], v1.d[0]
; CHECK-NEXT: ret
entry:
%0 = load i64, ptr %a, align 1
%lane = bitcast i64 %0 to <1 x i64>
%1 = load i64, ptr %b, align 1
%lane2 = bitcast i64 %1 to <1 x i64>
%shuffle.i = shufflevector <1 x i64> %lane, <1 x i64> %lane2, <2 x i32> <i32 0, i32 1>
ret <2 x i64> %shuffle.i
}

define <8 x i8> @test11(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test11:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ld1r { v1.8b }, [x0]
; CHECK-NEXT: ld1r { v2.8b }, [x1]
; CHECK-NEXT: mov v0.16b, v1.16b
; CHECK-NEXT: mov v0.h[2], v2.h[0]
; CHECK-NEXT: mov v0.h[3], v1.h[0]
; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT: ret
entry:
%0 = load i8, ptr %a, align 1
%1 = insertelement <4 x i8> poison, i8 %0, i64 0
%lane = shufflevector <4 x i8> %1, <4 x i8> poison, <4 x i32> zeroinitializer
%2 = load i8, ptr %b, align 1
%3 = insertelement <4 x i8> poison, i8 %2, i64 0
%lane2 = shufflevector <4 x i8> %3, <4 x i8> poison, <4 x i32> zeroinitializer
%shuffle.i = shufflevector <4 x i8> %lane, <4 x i8> %lane2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 0, i32 1>
ret <8 x i8> %shuffle.i
}

define <4 x i32> @test12(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test12:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ld1r { v0.2s }, [x0]
; CHECK-NEXT: ldr w8, [x1]
; CHECK-NEXT: mov v1.16b, v0.16b
; CHECK-NEXT: mov v1.s[0], w8
; CHECK-NEXT: mov v0.s[1], w8
; CHECK-NEXT: mov v0.d[1], v1.d[0]
; CHECK-NEXT: ret
entry:
%0 = load i32, ptr %a, align 1
%1 = insertelement <2 x i32> poison, i32 %0, i64 0
%lane = shufflevector <2 x i32> %1, <2 x i32> poison, <2 x i32> zeroinitializer
%2 = load i32, ptr %b, align 1
%3 = insertelement <2 x i32> poison, i32 %2, i64 0
%lane2 = shufflevector <2 x i32> %3, <2 x i32> poison, <2 x i32> zeroinitializer
%shuffle.i = shufflevector <2 x i32> %lane, <2 x i32> %lane2, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
ret <4 x i32> %shuffle.i
}

define <2 x i64> @test13(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test13:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldr d1, [x0]
; CHECK-NEXT: ldr d0, [x1]
; CHECK-NEXT: mov v0.d[1], v1.d[0]
; CHECK-NEXT: ret
entry:
%0 = load i64, ptr %a, align 1
%lane = bitcast i64 %0 to <1 x i64>
%1 = load i64, ptr %b, align 1
%lane2 = bitcast i64 %1 to <1 x i64>
%shuffle.i = shufflevector <1 x i64> %lane, <1 x i64> %lane2, <2 x i32> <i32 1, i32 0>
ret <2 x i64> %shuffle.i
}

define <3 x i32> @test14(ptr nocapture noundef readonly %a, ptr nocapture noundef readonly %b) {
; CHECK-LABEL: test14:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: ldr w8, [x0]
; CHECK-NEXT: fmov s0, w8
; CHECK-NEXT: mov v0.s[1], w8
; CHECK-NEXT: ld1 { v0.s }[2], [x1]
; CHECK-NEXT: ret
entry:
%0 = load i32, ptr %a, align 1
%1 = insertelement <2 x i32> poison, i32 %0, i64 0
%lane = shufflevector <2 x i32> %1, <2 x i32> poison, <2 x i32> zeroinitializer
%2 = load i32, ptr %b, align 1
%3 = insertelement <2 x i32> poison, i32 %2, i64 0
%lane2 = shufflevector <2 x i32> %3, <2 x i32> poison, <2 x i32> zeroinitializer
%shuffle.i = shufflevector <2 x i32> %lane, <2 x i32> %lane2, <3 x i32> <i32 0, i32 1, i32 2>
ret <3 x i32> %shuffle.i
}

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