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// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.3-library %s -fnative-half-type -emit-llvm -disable-llvm-passes -o - | FileCheck %s | ||
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// CHECK-LABEL: builtin_lerp_half_scalar | ||
// CHECK: %3 = fsub double %conv1, %conv | ||
// CHECK: %4 = fmul double %conv2, %3 | ||
// CHECK: %dx.lerp = fadd double %conv, %4 | ||
// CHECK: %conv3 = fptrunc double %dx.lerp to half | ||
// CHECK: ret half %conv3 | ||
half builtin_lerp_half_scalar (half p0) { | ||
return __builtin_hlsl_lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK-LABEL: builtin_lerp_float_scalar | ||
// CHECK: %3 = fsub double %conv1, %conv | ||
// CHECK: %4 = fmul double %conv2, %3 | ||
// CHECK: %dx.lerp = fadd double %conv, %4 | ||
// CHECK: %conv3 = fptrunc double %dx.lerp to float | ||
// CHECK: ret float %conv3 | ||
float builtin_lerp_float_scalar ( float p0) { | ||
return __builtin_hlsl_lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK-LABEL: builtin_lerp_half_vector | ||
// CHECK: %dx.lerp = call <3 x half> @llvm.dx.lerp.v3f16(<3 x half> %0, <3 x half> %1, <3 x half> %2) | ||
// CHECK: ret <3 x half> %dx.lerp | ||
half3 builtin_lerp_half_vector (half3 p0) { | ||
return __builtin_hlsl_lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK-LABEL: builtin_lerp_floar_vector | ||
// CHECK: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %0, <2 x float> %1, <2 x float> %2) | ||
// CHECK: ret <2 x float> %dx.lerp | ||
float2 builtin_lerp_floar_vector ( float2 p0) { | ||
return __builtin_hlsl_lerp ( p0, p0, p0 ); | ||
} |
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// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | ||
// RUN: dxil-pc-shadermodel6.3-library %s -fnative-half-type \ | ||
// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s \ | ||
// RUN: --check-prefixes=CHECK,NATIVE_HALF | ||
// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | ||
// RUN: dxil-pc-shadermodel6.3-library %s -emit-llvm -disable-llvm-passes \ | ||
// RUN: -o - | FileCheck %s --check-prefixes=CHECK,NO_HALF | ||
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// NATIVE_HALF: %3 = fsub half %1, %0 | ||
// NATIVE_HALF: %4 = fmul half %2, %3 | ||
// NATIVE_HALF: %dx.lerp = fadd half %0, %4 | ||
// NATIVE_HALF: ret half %dx.lerp | ||
// NO_HALF: %3 = fsub float %1, %0 | ||
// NO_HALF: %4 = fmul float %2, %3 | ||
// NO_HALF: %dx.lerp = fadd float %0, %4 | ||
// NO_HALF: ret float %dx.lerp | ||
half test_lerp_half ( half p0) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// NATIVE_HALF: %dx.lerp = call <2 x half> @llvm.dx.lerp.v2f16(<2 x half> %0, <2 x half> %1, <2 x half> %2) | ||
// NATIVE_HALF: ret <2 x half> %dx.lerp | ||
// NO_HALF: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %0, <2 x float> %1, <2 x float> %2) | ||
// NO_HALF: ret <2 x float> %dx.lerp | ||
half2 test_lerp_half2 ( half2 p0, half2 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// NATIVE_HALF: %dx.lerp = call <3 x half> @llvm.dx.lerp.v3f16(<3 x half> %0, <3 x half> %1, <3 x half> %2) | ||
// NATIVE_HALF: ret <3 x half> %dx.lerp | ||
// NO_HALF: %dx.lerp = call <3 x float> @llvm.dx.lerp.v3f32(<3 x float> %0, <3 x float> %1, <3 x float> %2) | ||
// NO_HALF: ret <3 x float> %dx.lerp | ||
half3 test_lerp_half3 ( half3 p0, half3 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// NATIVE_HALF: %dx.lerp = call <4 x half> @llvm.dx.lerp.v4f16(<4 x half> %0, <4 x half> %1, <4 x half> %2) | ||
// NATIVE_HALF: ret <4 x half> %dx.lerp | ||
// NO_HALF: %dx.lerp = call <4 x float> @llvm.dx.lerp.v4f32(<4 x float> %0, <4 x float> %1, <4 x float> %2) | ||
// NO_HALF: ret <4 x float> %dx.lerp | ||
half4 test_lerp_half4 ( half4 p0, half4 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %3 = fsub float %1, %0 | ||
// CHECK: %4 = fmul float %2, %3 | ||
// CHECK: %dx.lerp = fadd float %0, %4 | ||
// CHECK: ret float %dx.lerp | ||
float test_lerp_float ( float p0, float p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %0, <2 x float> %1, <2 x float> %2) | ||
// CHECK: ret <2 x float> %dx.lerp | ||
float2 test_lerp_float2 ( float2 p0, float2 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %dx.lerp = call <3 x float> @llvm.dx.lerp.v3f32(<3 x float> %0, <3 x float> %1, <3 x float> %2) | ||
// CHECK: ret <3 x float> %dx.lerp | ||
float3 test_lerp_float3 ( float3 p0, float3 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %dx.lerp = call <4 x float> @llvm.dx.lerp.v4f32(<4 x float> %0, <4 x float> %1, <4 x float> %2) | ||
// CHECK: ret <4 x float> %dx.lerp | ||
float4 test_lerp_float4 ( float4 p0, float4 p1) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %splat.splat, <2 x float> %1, <2 x float> %2) | ||
// CHECK: ret <2 x float> %dx.lerp | ||
float2 test_lerp_float2_splat ( float p0, float2 p1 ) { | ||
return lerp( p0, p1, p1 ); | ||
} | ||
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// CHECK: %dx.lerp = call <3 x float> @llvm.dx.lerp.v3f32(<3 x float> %splat.splat, <3 x float> %1, <3 x float> %2) | ||
// CHECK: ret <3 x float> %dx.lerp | ||
float3 test_lerp_float3_splat ( float p0, float3 p1 ) { | ||
return lerp( p0, p1, p1 ); | ||
} | ||
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// CHECK: %dx.lerp = call <4 x float> @llvm.dx.lerp.v4f32(<4 x float> %splat.splat, <4 x float> %1, <4 x float> %2) | ||
// CHECK: ret <4 x float> %dx.lerp | ||
float4 test_lerp_float4_splat ( float p0, float4 p1 ) { | ||
return lerp( p0, p1, p1 ); | ||
} | ||
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// CHECK: %conv = sitofp i32 %2 to float | ||
// CHECK: %splat.splatinsert = insertelement <2 x float> poison, float %conv, i64 0 | ||
// CHECK: %splat.splat = shufflevector <2 x float> %splat.splatinsert, <2 x float> poison, <2 x i32> zeroinitializer | ||
// CHECK: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %0, <2 x float> %1, <2 x float> %splat.splat) | ||
// CHECK: ret <2 x float> %dx.lerp | ||
float2 test_lerp_float2_int_splat ( float2 p0, int p1 ) { | ||
return lerp ( p0, p0, p1 ); | ||
} | ||
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// CHECK: %conv = sitofp i32 %2 to float | ||
// CHECK: %splat.splatinsert = insertelement <3 x float> poison, float %conv, i64 0 | ||
// CHECK: %splat.splat = shufflevector <3 x float> %splat.splatinsert, <3 x float> poison, <3 x i32> zeroinitializer | ||
// CHECK: %dx.lerp = call <3 x float> @llvm.dx.lerp.v3f32(<3 x float> %0, <3 x float> %1, <3 x float> %splat.splat) | ||
// CHECK: ret <3 x float> %dx.lerp | ||
float3 test_lerp_float3_int_splat ( float3 p0, int p1 ) { | ||
return lerp ( p0, p0, p1 ); | ||
} |
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