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x86 FP atomic codegen: don't drop globals, stack
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Summary:
x86 codegen is clever about generating good code for relaxed
floating-point operations, but it was being silly when globals and
immediates were involved, forgetting where the global was and
loading/storing from/to the wrong place. The same applied to hard-coded
address immediates.

Don't let it forget about the displacement.

This fixes https://llvm.org/bugs/show_bug.cgi?id=25171

A very similar bug when doing floating-points atomics to the stack is
also fixed by this patch.

This fixes https://llvm.org/bugs/show_bug.cgi?id=25144

Reviewers: pete

Subscribers: llvm-commits, majnemer, rsmith

Differential Revision: http://reviews.llvm.org/D13749

llvm-svn: 250429
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jfbastien committed Oct 15, 2015
1 parent 2811b04 commit 5b32771
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Showing 2 changed files with 118 additions and 5 deletions.
15 changes: 10 additions & 5 deletions llvm/lib/Target/X86/X86ISelLowering.cpp
Expand Up @@ -21105,21 +21105,26 @@ X86TargetLowering::EmitLoweredAtomicFP(MachineInstr *MI,
const X86InstrInfo *TII = Subtarget->getInstrInfo();
DebugLoc DL = MI->getDebugLoc();
MachineRegisterInfo &MRI = BB->getParent()->getRegInfo();
unsigned MSrc = MI->getOperand(0).getReg();
MachineOperand MSrc = MI->getOperand(0);
unsigned VSrc = MI->getOperand(5).getReg();
const MachineOperand &Disp = MI->getOperand(3);
MachineOperand ZeroDisp = MachineOperand::CreateImm(0);
bool hasDisp = Disp.isGlobal() || Disp.isImm();
if (hasDisp && MSrc.isReg())
MSrc.setIsKill(false);
MachineInstrBuilder MIM = BuildMI(*BB, MI, DL, TII->get(MOp))
.addReg(/*Base=*/MSrc)
.addOperand(/*Base=*/MSrc)
.addImm(/*Scale=*/1)
.addReg(/*Index=*/0)
.addImm(0)
.addDisp(hasDisp ? Disp : ZeroDisp, /*off=*/0)
.addReg(0);
MachineInstr *MIO = BuildMI(*BB, (MachineInstr *)MIM, DL, TII->get(FOp),
MRI.createVirtualRegister(MRI.getRegClass(VSrc)))
.addReg(VSrc)
.addReg(/*Base=*/MSrc)
.addOperand(/*Base=*/MSrc)
.addImm(/*Scale=*/1)
.addReg(/*Index=*/0)
.addImm(/*Disp=*/0)
.addDisp(hasDisp ? Disp : ZeroDisp, /*off=*/0)
.addReg(/*Segment=*/0);
MIM.addReg(MIO->getOperand(0).getReg(), RegState::Kill);
MI->eraseFromParent(); // The pseudo instruction is gone now.
Expand Down
108 changes: 108 additions & 0 deletions llvm/test/CodeGen/X86/atomic_mi.ll
Expand Up @@ -871,3 +871,111 @@ define void @fadd_64r(double* %loc, double %val) {
store atomic i64 %3, i64* %floc release, align 8
ret void
}

@glob32 = global float 0.000000e+00, align 4
@glob64 = global double 0.000000e+00, align 8

; Floating-point add to a global using an immediate.
define void @fadd_32g() {
; X64-LABEL: fadd_32g:
; X64-NOT: lock
; X64: movss .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
; X64-NEXT: addss glob32(%rip), %[[XMM]]
; X64-NEXT: movss %[[XMM]], glob32(%rip)
; X32-LABEL: fadd_32g:
; Don't check x86-32 (see comment above).
%i = load atomic i32, i32* bitcast (float* @glob32 to i32*) monotonic, align 4
%f = bitcast i32 %i to float
%add = fadd float %f, 1.000000e+00
%s = bitcast float %add to i32
store atomic i32 %s, i32* bitcast (float* @glob32 to i32*) monotonic, align 4
ret void
}

define void @fadd_64g() {
; X64-LABEL: fadd_64g:
; X64-NOT: lock
; X64: movsd .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
; X64-NEXT: addsd glob64(%rip), %[[XMM]]
; X64-NEXT: movsd %[[XMM]], glob64(%rip)
; X32-LABEL: fadd_64g:
; Don't check x86-32 (see comment above).
%i = load atomic i64, i64* bitcast (double* @glob64 to i64*) monotonic, align 8
%f = bitcast i64 %i to double
%add = fadd double %f, 1.000000e+00
%s = bitcast double %add to i64
store atomic i64 %s, i64* bitcast (double* @glob64 to i64*) monotonic, align 8
ret void
}

; Floating-point add to a hard-coded immediate location using an immediate.
define void @fadd_32imm() {
; X64-LABEL: fadd_32imm:
; X64-NOT: lock
; X64: movl $3735928559, %e[[M:[a-z]+]]
; X64: movss .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
; X64-NEXT: addss (%r[[M]]), %[[XMM]]
; X64-NEXT: movss %[[XMM]], (%r[[M]])
; X32-LABEL: fadd_32imm:
; Don't check x86-32 (see comment above).
%i = load atomic i32, i32* inttoptr (i32 3735928559 to i32*) monotonic, align 4
%f = bitcast i32 %i to float
%add = fadd float %f, 1.000000e+00
%s = bitcast float %add to i32
store atomic i32 %s, i32* inttoptr (i32 3735928559 to i32*) monotonic, align 4
ret void
}

define void @fadd_64imm() {
; X64-LABEL: fadd_64imm:
; X64-NOT: lock
; X64: movl $3735928559, %e[[M:[a-z]+]]
; X64: movsd .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
; X64-NEXT: addsd (%r[[M]]), %[[XMM]]
; X64-NEXT: movsd %[[XMM]], (%r[[M]])
; X32-LABEL: fadd_64imm:
; Don't check x86-32 (see comment above).
%i = load atomic i64, i64* inttoptr (i64 3735928559 to i64*) monotonic, align 8
%f = bitcast i64 %i to double
%add = fadd double %f, 1.000000e+00
%s = bitcast double %add to i64
store atomic i64 %s, i64* inttoptr (i64 3735928559 to i64*) monotonic, align 8
ret void
}

; Floating-point add to a stack location.
define void @fadd_32stack() {
; X64-LABEL: fadd_32stack:
; X64-NOT: lock
; X64: movss .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
; X64-NEXT: addss [[STACKOFF:-?[0-9]+]](%rsp), %[[XMM]]
; X64-NEXT: movss %[[XMM]], [[STACKOFF]](%rsp)
; X32-LABEL: fadd_32stack:
; Don't check x86-32 (see comment above).
%ptr = alloca i32, align 4
%bc3 = bitcast i32* %ptr to float*
%load = load atomic i32, i32* %ptr acquire, align 4
%bc0 = bitcast i32 %load to float
%fadd = fadd float 1.000000e+00, %bc0
%bc1 = bitcast float %fadd to i32
store atomic i32 %bc1, i32* %ptr release, align 4
ret void
}

define void @fadd_64stack() {
; X64-LABEL: fadd_64stack:
; X64-NOT: lock
; X64: movsd .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
; X64-NEXT: addsd [[STACKOFF:-?[0-9]+]](%rsp), %[[XMM]]
; X64-NEXT: movsd %[[XMM]], [[STACKOFF]](%rsp)
; X32-LABEL: fadd_64stack:
; Don't check x86-32 (see comment above).
%ptr = alloca i64, align 8
%bc3 = bitcast i64* %ptr to double*
%load = load atomic i64, i64* %ptr acquire, align 8
%bc0 = bitcast i64 %load to double
%fadd = fadd double 1.000000e+00, %bc0
%bc1 = bitcast double %fadd to i64
store atomic i64 %bc1, i64* %ptr release, align 8
ret void
}

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