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[SLP][X86] Add lookahead reordering tests from D60897
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llvm-svn: 363925
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RKSimon committed Jun 20, 2019
1 parent 98a0ac5 commit 72186a2
Showing 1 changed file with 235 additions and 3 deletions.
238 changes: 235 additions & 3 deletions llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll
@@ -1,7 +1,12 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -slp-vectorizer -S < %s -mtriple=x86_64-unknown-linux -mcpu=corei7-avx | FileCheck %s
;
; This checks the look-ahead operand reordering heuristic
; This file tests the look-ahead operand reordering heuristic.
;
;
; This checks that operand reordering will reorder the operands of the adds
; by taking into consideration the instructions beyond the immediate
; predecessors.
;
; A[0] B[0] C[0] D[0] C[1] D[1] A[1] B[1]
; \ / \ / \ / \ /
Expand All @@ -11,8 +16,8 @@
; | |
; S[0] S[1]
;
define void @test(double* %array) {
; CHECK-LABEL: @test(
define void @lookahead_basic(double* %array) {
; CHECK-LABEL: @lookahead_basic(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[IDX0:%.*]] = getelementptr inbounds double, double* [[ARRAY:%.*]], i64 0
; CHECK-NEXT: [[IDX1:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 1
Expand Down Expand Up @@ -72,3 +77,230 @@ entry:
store double %addCDAB_1, double *%idx1, align 8
ret void
}


; Check whether the look-ahead operand reordering heuristic will avoid
; bundling the alt opcodes. The vectorized code should have no shuffles.
;
; A[0] B[0] A[0] B[0] A[1] A[1] A[1] B[1]
; \ / \ / \ / \ /
; + - - +
; \ / \ /
; + +
; | |
; S[0] S[1]
;
define void @lookahead_alt1(double* %array) {
; CHECK-LABEL: @lookahead_alt1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[IDX0:%.*]] = getelementptr inbounds double, double* [[ARRAY:%.*]], i64 0
; CHECK-NEXT: [[IDX1:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 1
; CHECK-NEXT: [[IDX2:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 2
; CHECK-NEXT: [[IDX3:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 3
; CHECK-NEXT: [[IDX4:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 4
; CHECK-NEXT: [[IDX5:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 5
; CHECK-NEXT: [[IDX6:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 6
; CHECK-NEXT: [[IDX7:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 7
; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[IDX0]] to <2 x double>*
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
; CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[IDX2]] to <2 x double>*
; CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8
; CHECK-NEXT: [[TMP4:%.*]] = fsub fast <2 x double> [[TMP1]], [[TMP3]]
; CHECK-NEXT: [[TMP5:%.*]] = fadd fast <2 x double> [[TMP1]], [[TMP3]]
; CHECK-NEXT: [[TMP6:%.*]] = fadd fast <2 x double> [[TMP5]], [[TMP4]]
; CHECK-NEXT: [[TMP7:%.*]] = bitcast double* [[IDX0]] to <2 x double>*
; CHECK-NEXT: store <2 x double> [[TMP6]], <2 x double>* [[TMP7]], align 8
; CHECK-NEXT: ret void
;
entry:
%idx0 = getelementptr inbounds double, double* %array, i64 0
%idx1 = getelementptr inbounds double, double* %array, i64 1
%idx2 = getelementptr inbounds double, double* %array, i64 2
%idx3 = getelementptr inbounds double, double* %array, i64 3
%idx4 = getelementptr inbounds double, double* %array, i64 4
%idx5 = getelementptr inbounds double, double* %array, i64 5
%idx6 = getelementptr inbounds double, double* %array, i64 6
%idx7 = getelementptr inbounds double, double* %array, i64 7

%A_0 = load double, double *%idx0, align 8
%A_1 = load double, double *%idx1, align 8
%B_0 = load double, double *%idx2, align 8
%B_1 = load double, double *%idx3, align 8

%addAB_0_L = fadd fast double %A_0, %B_0
%subAB_0_R = fsub fast double %A_0, %B_0

%subAB_1_L = fsub fast double %A_1, %B_1
%addAB_1_R = fadd fast double %A_1, %B_1

%addABCD_0 = fadd fast double %addAB_0_L, %subAB_0_R
%addCDAB_1 = fadd fast double %subAB_1_L, %addAB_1_R

store double %addABCD_0, double *%idx0, align 8
store double %addCDAB_1, double *%idx1, align 8
ret void
}


; This code should get vectorized all the way to the loads with shuffles for
; the alt opcodes.
;
; A[0] B[0] C[0] D[0] C[1] D[1] A[1] B[1]
; \ / \ / \ / \ /
; + - + -
; \ / \ /
; + +
; | |
; S[0] S[1]
;
define void @lookahead_alt2(double* %array) {
; CHECK-LABEL: @lookahead_alt2(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[IDX0:%.*]] = getelementptr inbounds double, double* [[ARRAY:%.*]], i64 0
; CHECK-NEXT: [[IDX1:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 1
; CHECK-NEXT: [[IDX2:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 2
; CHECK-NEXT: [[IDX3:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 3
; CHECK-NEXT: [[IDX4:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 4
; CHECK-NEXT: [[IDX5:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 5
; CHECK-NEXT: [[IDX6:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 6
; CHECK-NEXT: [[IDX7:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 7
; CHECK-NEXT: [[A_0:%.*]] = load double, double* [[IDX0]], align 8
; CHECK-NEXT: [[A_1:%.*]] = load double, double* [[IDX1]], align 8
; CHECK-NEXT: [[B_0:%.*]] = load double, double* [[IDX2]], align 8
; CHECK-NEXT: [[B_1:%.*]] = load double, double* [[IDX3]], align 8
; CHECK-NEXT: [[C_0:%.*]] = load double, double* [[IDX4]], align 8
; CHECK-NEXT: [[C_1:%.*]] = load double, double* [[IDX5]], align 8
; CHECK-NEXT: [[D_0:%.*]] = load double, double* [[IDX6]], align 8
; CHECK-NEXT: [[D_1:%.*]] = load double, double* [[IDX7]], align 8
; CHECK-NEXT: [[ADDAB_0:%.*]] = fadd fast double [[A_0]], [[B_0]]
; CHECK-NEXT: [[SUBCD_0:%.*]] = fsub fast double [[C_0]], [[D_0]]
; CHECK-NEXT: [[ADDCD_1:%.*]] = fadd fast double [[C_1]], [[D_1]]
; CHECK-NEXT: [[SUBAB_1:%.*]] = fsub fast double [[A_1]], [[B_1]]
; CHECK-NEXT: [[ADDABCD_0:%.*]] = fadd fast double [[ADDAB_0]], [[SUBCD_0]]
; CHECK-NEXT: [[ADDCDAB_1:%.*]] = fadd fast double [[ADDCD_1]], [[SUBAB_1]]
; CHECK-NEXT: store double [[ADDABCD_0]], double* [[IDX0]], align 8
; CHECK-NEXT: store double [[ADDCDAB_1]], double* [[IDX1]], align 8
; CHECK-NEXT: ret void
;
entry:
%idx0 = getelementptr inbounds double, double* %array, i64 0
%idx1 = getelementptr inbounds double, double* %array, i64 1
%idx2 = getelementptr inbounds double, double* %array, i64 2
%idx3 = getelementptr inbounds double, double* %array, i64 3
%idx4 = getelementptr inbounds double, double* %array, i64 4
%idx5 = getelementptr inbounds double, double* %array, i64 5
%idx6 = getelementptr inbounds double, double* %array, i64 6
%idx7 = getelementptr inbounds double, double* %array, i64 7

%A_0 = load double, double *%idx0, align 8
%A_1 = load double, double *%idx1, align 8
%B_0 = load double, double *%idx2, align 8
%B_1 = load double, double *%idx3, align 8
%C_0 = load double, double *%idx4, align 8
%C_1 = load double, double *%idx5, align 8
%D_0 = load double, double *%idx6, align 8
%D_1 = load double, double *%idx7, align 8

%addAB_0 = fadd fast double %A_0, %B_0
%subCD_0 = fsub fast double %C_0, %D_0

%addCD_1 = fadd fast double %C_1, %D_1
%subAB_1 = fsub fast double %A_1, %B_1

%addABCD_0 = fadd fast double %addAB_0, %subCD_0
%addCDAB_1 = fadd fast double %addCD_1, %subAB_1

store double %addABCD_0, double *%idx0, align 8
store double %addCDAB_1, double *%idx1, align 8
ret void
}


;
; A[0] B[0] C[0] D[0] A[1] B[2] A[2] B[1]
; \ / \ / / \ / \ /
; - - U - -
; \ / \ /
; + +
; | |
; S[0] S[1]
;
; SLP should reorder the operands of the RHS add taking into consideration the cost of external uses.
; It is more profitable to reorder the operands of the RHS add, because A[1] has an external use.

define void @lookahead_external_uses(double* %A, double *%B, double *%C, double *%D, double *%S, double *%Ext1, double *%Ext2) {
; CHECK-LABEL: @lookahead_external_uses(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[IDXA0:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 0
; CHECK-NEXT: [[IDXB0:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 0
; CHECK-NEXT: [[IDXC0:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 0
; CHECK-NEXT: [[IDXD0:%.*]] = getelementptr inbounds double, double* [[D:%.*]], i64 0
; CHECK-NEXT: [[IDXA1:%.*]] = getelementptr inbounds double, double* [[A]], i64 1
; CHECK-NEXT: [[IDXB2:%.*]] = getelementptr inbounds double, double* [[B]], i64 2
; CHECK-NEXT: [[IDXA2:%.*]] = getelementptr inbounds double, double* [[A]], i64 2
; CHECK-NEXT: [[IDXB1:%.*]] = getelementptr inbounds double, double* [[B]], i64 1
; CHECK-NEXT: [[B0:%.*]] = load double, double* [[IDXB0]], align 8
; CHECK-NEXT: [[C0:%.*]] = load double, double* [[IDXC0]], align 8
; CHECK-NEXT: [[D0:%.*]] = load double, double* [[IDXD0]], align 8
; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[IDXA0]] to <2 x double>*
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8
; CHECK-NEXT: [[B2:%.*]] = load double, double* [[IDXB2]], align 8
; CHECK-NEXT: [[A2:%.*]] = load double, double* [[IDXA2]], align 8
; CHECK-NEXT: [[B1:%.*]] = load double, double* [[IDXB1]], align 8
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> undef, double [[B0]], i32 0
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[B2]], i32 1
; CHECK-NEXT: [[TMP4:%.*]] = fsub fast <2 x double> [[TMP1]], [[TMP3]]
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x double> undef, double [[C0]], i32 0
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x double> [[TMP5]], double [[A2]], i32 1
; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x double> undef, double [[D0]], i32 0
; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x double> [[TMP7]], double [[B1]], i32 1
; CHECK-NEXT: [[TMP9:%.*]] = fsub fast <2 x double> [[TMP6]], [[TMP8]]
; CHECK-NEXT: [[TMP10:%.*]] = fadd fast <2 x double> [[TMP4]], [[TMP9]]
; CHECK-NEXT: [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0
; CHECK-NEXT: [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1
; CHECK-NEXT: [[TMP11:%.*]] = bitcast double* [[IDXS0]] to <2 x double>*
; CHECK-NEXT: store <2 x double> [[TMP10]], <2 x double>* [[TMP11]], align 8
; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x double> [[TMP1]], i32 1
; CHECK-NEXT: store double [[TMP12]], double* [[EXT1:%.*]], align 8
; CHECK-NEXT: ret void
;
entry:
%IdxA0 = getelementptr inbounds double, double* %A, i64 0
%IdxB0 = getelementptr inbounds double, double* %B, i64 0
%IdxC0 = getelementptr inbounds double, double* %C, i64 0
%IdxD0 = getelementptr inbounds double, double* %D, i64 0

%IdxA1 = getelementptr inbounds double, double* %A, i64 1
%IdxB2 = getelementptr inbounds double, double* %B, i64 2
%IdxA2 = getelementptr inbounds double, double* %A, i64 2
%IdxB1 = getelementptr inbounds double, double* %B, i64 1

%A0 = load double, double *%IdxA0, align 8
%B0 = load double, double *%IdxB0, align 8
%C0 = load double, double *%IdxC0, align 8
%D0 = load double, double *%IdxD0, align 8

%A1 = load double, double *%IdxA1, align 8
%B2 = load double, double *%IdxB2, align 8
%A2 = load double, double *%IdxA2, align 8
%B1 = load double, double *%IdxB1, align 8

%subA0B0 = fsub fast double %A0, %B0
%subC0D0 = fsub fast double %C0, %D0

%subA1B2 = fsub fast double %A1, %B2
%subA2B1 = fsub fast double %A2, %B1

%add0 = fadd fast double %subA0B0, %subC0D0
%add1 = fadd fast double %subA1B2, %subA2B1

%IdxS0 = getelementptr inbounds double, double* %S, i64 0
%IdxS1 = getelementptr inbounds double, double* %S, i64 1

store double %add0, double *%IdxS0, align 8
store double %add1, double *%IdxS1, align 8

; External use
store double %A1, double *%Ext1, align 8
ret void
}

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