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[HLSL] Infer language from file extension
This allows the language mode for HLSL to be inferred from the file extension.
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// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-amplification | FileCheck -match-full-lines %s --check-prefixes=CHECK,AMPLIFICATION | ||
// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-compute | FileCheck -match-full-lines %s --check-prefixes=CHECK,COMPUTE | ||
// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-domain | FileCheck -match-full-lines %s --check-prefixes=CHECK,DOMAIN | ||
// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-geometry | FileCheck -match-full-lines %s --check-prefixes=CHECK,GEOMETRY | ||
// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-hull | FileCheck -match-full-lines %s --check-prefixes=CHECK,HULL | ||
// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-library | FileCheck -match-full-lines %s --check-prefixes=CHECK,LIBRARY | ||
// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-mesh | FileCheck -match-full-lines %s --check-prefixes=CHECK,MESH | ||
// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-pixel | FileCheck -match-full-lines %s --check-prefixes=CHECK,PIXEL | ||
// RUN: %clang_cc1 %s -E -dM -o - -triple dxil-pc-shadermodel6.0-vertex | FileCheck -match-full-lines %s --check-prefixes=CHECK,VERTEX | ||
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// CHECK: #define __HLSL_VERSION 2021 | ||
// CHECK: #define __SHADER_STAGE_AMPLIFICATION 14 | ||
// CHECK: #define __SHADER_STAGE_COMPUTE 5 | ||
// CHECK: #define __SHADER_STAGE_DOMAIN 4 | ||
// CHECK: #define __SHADER_STAGE_GEOMETRY 2 | ||
// CHECK: #define __SHADER_STAGE_HULL 3 | ||
// CHECK: #define __SHADER_STAGE_LIBRARY 6 | ||
// CHECK: #define __SHADER_STAGE_MESH 13 | ||
// CHECK: #define __SHADER_STAGE_PIXEL 0 | ||
// CHECK: #define __SHADER_STAGE_VERTEX 1 | ||
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// AMPLIFICATION: #define __SHADER_TARGET_STAGE 14 | ||
// COMPUTE: #define __SHADER_TARGET_STAGE 5 | ||
// DOMAIN: #define __SHADER_TARGET_STAGE 4 | ||
// GEOMETRY: #define __SHADER_TARGET_STAGE 2 | ||
// HULL: #define __SHADER_TARGET_STAGE 3 | ||
// LIBRARY: #define __SHADER_TARGET_STAGE 6 | ||
// MESH: #define __SHADER_TARGET_STAGE 13 | ||
// PIXEL: #define __SHADER_TARGET_STAGE 0 | ||
// VERTEX: #define __SHADER_TARGET_STAGE 1 | ||
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// RUN: %clang_cc1 %s -E -dM -o - -std=hlsl2015 | FileCheck -match-full-lines %s --check-prefixes=STD2015 | ||
// STD2015: #define __HLSL_VERSION 2015 | ||
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// RUN: %clang_cc1 %s -E -dM -o - -std=hlsl2016 | FileCheck -match-full-lines %s --check-prefixes=STD2016 | ||
// STD2016: #define __HLSL_VERSION 2016 | ||
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// RUN: %clang_cc1 %s -E -dM -o - -std=hlsl2017 | FileCheck -match-full-lines %s --check-prefixes=STD2017 | ||
// STD2017: #define __HLSL_VERSION 2017 | ||
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// RUN: %clang_cc1 %s -E -dM -o - -std=hlsl2018 | FileCheck -match-full-lines %s --check-prefixes=STD2018 | ||
// STD2018: #define __HLSL_VERSION 2018 | ||
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// RUN: %clang_cc1 %s -E -dM -o - -std=hlsl2021 | FileCheck -match-full-lines %s --check-prefixes=STD2021 | ||
// STD2021: #define __HLSL_VERSION 2021 | ||
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// RUN: %clang_cc1 %s -E -dM -o - -std=hlsl202x | FileCheck -match-full-lines %s --check-prefixes=STD202x | ||
// STD202x: #define __HLSL_VERSION 2029 |