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[esan|cfrag] Add struct array access report
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Summary:
Adds struct array access counter report.

Updates test struct-simple.cpp.

Reviewers: aizatsky

Subscribers: vitalybuka, zhaoqin, kcc, eugenis, bruening, llvm-commits, kubabrecka

Differential Revision: http://reviews.llvm.org/D21595

llvm-svn: 274421
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zhaoqin committed Jul 2, 2016
1 parent b463c23 commit 91ea3fb
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Showing 2 changed files with 35 additions and 19 deletions.
7 changes: 4 additions & 3 deletions compiler-rt/lib/esan/cache_frag.cpp
Expand Up @@ -30,8 +30,9 @@ struct StructInfo {
u32 NumFields;
u32 *FieldOffsets;
u32 *FieldSize;
u64 *FieldCounters;
const char **FieldTypeNames;
u64 *FieldCounters;
u64 *ArrayCounter;
};

// This should be kept consistent with LLVM's EfficiencySanitizer CacheFragInfo.
Expand Down Expand Up @@ -96,8 +97,8 @@ static void reportStructCounter(StructHashMap::Handle &Handle) {
end = strchr(start, '#');
CHECK(end != nullptr);
Report(" %s %.*s\n", type, end - start, start);
Report(" size = %u, count = %llu, ratio = %llu\n", Struct->Size,
Handle->Count, Handle->Ratio);
Report(" size = %u, count = %llu, ratio = %llu, array access = %llu\n",
Struct->Size, Handle->Count, Handle->Ratio, *Struct->ArrayCounter);
for (u32 i = 0; i < Struct->NumFields; ++i) {
Report(" #%2u: offset = %u,\t size = %u,\t count = %llu,\t type = %.*s\n",
i, Struct->FieldOffsets[i], Struct->FieldSize[i],
Expand Down
47 changes: 31 additions & 16 deletions compiler-rt/test/esan/TestCases/struct-simple.cpp
Expand Up @@ -43,6 +43,11 @@ struct S {
struct D {
int d1;
int d2;
struct {
int x;
int y;
int z;
} ds[10];
};

void part1()
Expand All @@ -56,8 +61,10 @@ void part1()
a.x = 0;
a.y = 1;
b.m = 2.0;
for (int i = 0; i < (1 << 21); i++)
for (int i = 0; i < (1 << 21); i++) {
b.n = 3.0;
d.ds[3].y = 0;
}
u.f = 0.0;
u.d = 1.0;
s.s1 = 0;
Expand Down Expand Up @@ -107,12 +114,13 @@ int main(int argc, char **argv) {
// CHECK: in esan::initializeLibrary
// CHECK: in esan::initializeCacheFrag
// CHECK-NEXT: in esan::processCompilationUnitInit
// CHECK-NEXT: in esan::processCacheFragCompilationUnitInit: {{.*}}struct-simple.cpp with 5 class(es)/struct(s)
// CHECK-NEXT: in esan::processCacheFragCompilationUnitInit: {{.*}}struct-simple.cpp with 6 class(es)/struct(s)
// CHECK-NEXT: Register struct.A#2#11#11: 2 fields
// CHECK-NEXT: Register struct.B#2#3#2: 2 fields
// CHECK-NEXT: Register union.U#1#3: 1 fields
// CHECK-NEXT: Register struct.S#2#11#11: 2 fields
// CHECK-NEXT: Register struct.D#2#11#11: 2 fields
// CHECK-NEXT: Register struct.D#3#14#11#11: 3 fields
// CHECK-NEXT: Register struct.anon#3#11#11#11: 3 fields
// CHECK-NEXT: in esan::processCompilationUnitInit
// CHECK-NEXT: in esan::processCacheFragCompilationUnitInit: {{.*}}struct-simple.cpp with 0 class(es)/struct(s)
// CHECK-NEXT: in esan::processCompilationUnitInit
Expand Down Expand Up @@ -142,48 +150,55 @@ int main(int argc, char **argv) {
// CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 5 class(es)/struct(s)
// CHECK-NEXT: Unregister class.C#3#14#13#13: 3 fields
// CHECK-NEXT: {{.*}} class C
// CHECK-NEXT: {{.*}} size = 32, count = 5, ratio = 3
// CHECK-NEXT: {{.*}} size = 32, count = 5, ratio = 3, array access = 5
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 8, count = 2, type = %struct.anon = type { i32, i32 }
// CHECK-NEXT: {{.*}} # 1: offset = 8, size = 8, count = 2, type = %union.anon = type { double }
// CHECK-NEXT: {{.*}} # 2: offset = 16, size = 10, count = 1, type = [10 x i8]
// CHECK-NEXT: Unregister struct.anon#2#11#11: 2 fields
// CHECK-NEXT: {{.*}} struct anon
// CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 1
// CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 1, array access = 0
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32
// CHECK-NEXT: Unregister union.anon#1#3: 1 fields
// CHECK-NEXT: Unregister struct.S#2#11#11: 2 fields
// CHECK-NEXT: {{.*}} struct S
// CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 2
// CHECK-NEXT: {{.*}} size = 8, count = 2, ratio = 2, array access = 0
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 2, type = i32
// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 0, type = i32
// CHECK-NEXT: Unregister struct.D#3#11#11#11: 3 fields
// CHECK-NEXT: {{.*}} struct D
// CHECK-NEXT: {{.*}} size = 12, count = 2, ratio = 2
// CHECK-NEXT: {{.*}} size = 12, count = 2, ratio = 2, array access = 0
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32
// CHECK-NEXT: {{.*}} # 2: offset = 8, size = 4, count = 0, type = i32
// CHECK-NEXT: in esan::processCompilationUnitExit
// CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 0 class(es)/struct(s)
// CHECK-NEXT: in esan::processCompilationUnitExit
// CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 5 class(es)/struct(s)
// CHECK-NEXT: in esan::processCacheFragCompilationUnitExit: {{.*}}struct-simple.cpp with 6 class(es)/struct(s)
// CHECK-NEXT: Unregister struct.A#2#11#11: 2 fields
// CHECK-NEXT: {{.*}} struct A
// CHECK-NEXT: {{.*}} size = 8, count = 2049, ratio = 2048
// CHECK-NEXT: {{.*}} size = 8, count = 2049, ratio = 2048, array access = 0
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 2048, type = i32
// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 1, type = i32
// CHECK-NEXT: Unregister struct.B#2#3#2: 2 fields
// CHECK-NEXT: {{.*}} struct B
// CHECK-NEXT: {{.*}} size = 16, count = 2097153, ratio = 2097152
// CHECK-NEXT: {{.*}} size = 16, count = 2097153, ratio = 2097152, array access = 0
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = float
// CHECK-NEXT: {{.*}} # 1: offset = 8, size = 8, count = 2097152, type = double
// CHECK-NEXT: Unregister union.U#1#3: 1 fields
// CHECK-NEXT: Duplicated struct.S#2#11#11: 2 fields
// CHECK-NEXT: Unregister struct.D#2#11#11: 2 fields
// CHECK-NEXT: {{.*}} struct D
// CHECK-NEXT: {{.*}} size = 8, count = 1, ratio = 1
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 0, type = i32
// CHECK-NEXT: {{.*}}EfficiencySanitizer: total struct field access count = 2099214
// CHECK-NEXT: Unregister struct.D#3#14#11#11: 3 fields
// CHECK-NEXT: {{.*}} struct D
// CHECK-NEXT: {{.*}} size = 128, count = 2097153, ratio = 2097153, array access = 0
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 1, type = i32
// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 0, type = i32
// CHECK-NEXT: {{.*}} # 2: offset = 8, size = 120, count = 2097152, type = [10 x %struct.anon]
// CHECK-NEXT: Unregister struct.anon#3#11#11#11: 3 fields
// CHECK-NEXT: {{.*}} struct anon
// CHECK-NEXT: {{.*}} size = 12, count = 2097152, ratio = 4194304, array access = 2097152
// CHECK-NEXT: {{.*}} # 0: offset = 0, size = 4, count = 0, type = i32
// CHECK-NEXT: {{.*}} # 1: offset = 4, size = 4, count = 2097152, type = i32
// CHECK-NEXT: {{.*}} # 2: offset = 8, size = 4, count = 0, type = i32
// CHECK-NEXT: {{.*}}EfficiencySanitizer: total struct field access count = 6293518
}
#endif // MAIN

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