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r260427 | nha | 2016-02-10 12:13:58 -0800 (Wed, 10 Feb 2016) | 16 lines

AMDGPU: Release the scavenged offset register during VGPR spill

Summary:
This fixes a crash where subsequent spills would be unable to scavenge
a register. In particular, it fixes a crash in piglit's
spec@glsl-1.50@execution@geometry@max-input-components (the test still
has a shader that fails to compile because of too many SGPR spills, but
at least it doesn't crash any more).

This is a candidate for the release branch.

Reviewers: arsenm, tstellarAMD

Subscribers: qcolombet, arsenm

Differential Revision: http://reviews.llvm.org/D16558
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llvm-svn: 260687
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zmodem committed Feb 12, 2016
1 parent c22b0b4 commit f2263c5
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Showing 2 changed files with 41 additions and 1 deletion.
9 changes: 8 additions & 1 deletion llvm/lib/Target/AMDGPU/SIRegisterInfo.cpp
Expand Up @@ -234,6 +234,7 @@ void SIRegisterInfo::buildScratchLoadStore(MachineBasicBlock::iterator MI,
bool IsLoad = TII->get(LoadStoreOp).mayLoad();

bool RanOutOfSGPRs = false;
bool Scavenged = false;
unsigned SOffset = ScratchOffset;

unsigned NumSubRegs = getNumSubRegsForSpillOp(MI->getOpcode());
Expand All @@ -244,6 +245,8 @@ void SIRegisterInfo::buildScratchLoadStore(MachineBasicBlock::iterator MI,
if (SOffset == AMDGPU::NoRegister) {
RanOutOfSGPRs = true;
SOffset = AMDGPU::SGPR0;
} else {
Scavenged = true;
}
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
.addReg(ScratchOffset)
Expand All @@ -259,10 +262,14 @@ void SIRegisterInfo::buildScratchLoadStore(MachineBasicBlock::iterator MI,
getPhysRegSubReg(Value, &AMDGPU::VGPR_32RegClass, i) :
Value;

unsigned SOffsetRegState = 0;
if (i + 1 == e && Scavenged)
SOffsetRegState |= RegState::Kill;

BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
.addReg(SubReg, getDefRegState(IsLoad))
.addReg(ScratchRsrcReg)
.addReg(SOffset)
.addReg(SOffset, SOffsetRegState)
.addImm(Offset)
.addImm(0) // glc
.addImm(0) // slc
Expand Down
33 changes: 33 additions & 0 deletions llvm/test/CodeGen/AMDGPU/spill-scavenge-offset.ll
@@ -0,0 +1,33 @@
; RUN: llc -march=amdgcn -mcpu=verde < %s | FileCheck %s
; RUN: llc -march=amdgcn -mcpu=tonga < %s | FileCheck %s

; When the offset of VGPR spills into scratch space gets too large, an additional SGPR
; is used to calculate the scratch load/store address. Make sure that this
; mechanism works even when many spills happen.

; Just test that it compiles successfully.
; CHECK-LABEL: test
define void @test(<1280 x i32> addrspace(1)* %out, <1280 x i32> addrspace(1)* %in,
<96 x i32> addrspace(1)* %sdata_out, <96 x i32> %sdata_in) {
entry:
%tid = call i32 @llvm.SI.tid() nounwind readnone

%aptr = getelementptr <1280 x i32>, <1280 x i32> addrspace(1)* %in, i32 %tid
%a = load <1280 x i32>, <1280 x i32> addrspace(1)* %aptr

; mark most VGPR registers as used to increase register pressure
call void asm sideeffect "", "~{VGPR4},~{VGPR8},~{VGPR12},~{VGPR16},~{VGPR20},~{VGPR24},~{VGPR28},~{VGPR32}" ()
call void asm sideeffect "", "~{VGPR36},~{VGPR40},~{VGPR44},~{VGPR48},~{VGPR52},~{VGPR56},~{VGPR60},~{VGPR64}" ()
call void asm sideeffect "", "~{VGPR68},~{VGPR72},~{VGPR76},~{VGPR80},~{VGPR84},~{VGPR88},~{VGPR92},~{VGPR96}" ()
call void asm sideeffect "", "~{VGPR100},~{VGPR104},~{VGPR108},~{VGPR112},~{VGPR116},~{VGPR120},~{VGPR124},~{VGPR128}" ()
call void asm sideeffect "", "~{VGPR132},~{VGPR136},~{VGPR140},~{VGPR144},~{VGPR148},~{VGPR152},~{VGPR156},~{VGPR160}" ()
call void asm sideeffect "", "~{VGPR164},~{VGPR168},~{VGPR172},~{VGPR176},~{VGPR180},~{VGPR184},~{VGPR188},~{VGPR192}" ()
call void asm sideeffect "", "~{VGPR196},~{VGPR200},~{VGPR204},~{VGPR208},~{VGPR212},~{VGPR216},~{VGPR220},~{VGPR224}" ()

%outptr = getelementptr <1280 x i32>, <1280 x i32> addrspace(1)* %in, i32 %tid
store <1280 x i32> %a, <1280 x i32> addrspace(1)* %outptr

ret void
}

declare i32 @llvm.SI.tid() nounwind readnone

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