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Difference between compile-time and runtime float precision on 32-bit x86 without SSE can cause miscompilation leading to segfault #89885
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I suspect this isn't x87-specific; there's probably interactions with fast-math flags, math library calls, maybe some other stuff. The fundamental issue is that if we constant-fold an operation with a non-deterministic result, we need to actually replace the value in the IR, or else we might get a different result at runtime. So ScalarEvolution::computeExitCountExhaustively is unsound; it needs to be reimplemented as a fold in indvars. (Or we could forbid folding non-deterministic instructions in ScalarEvolution::computeExitCountExhaustively, but we lose some optimizations if we do that.) See also https://reviews.llvm.org/D84792 , which is the same class of issue. |
Every operation in that testcase is deterministic. |
I think there's possibly two different bugs here: Floating point accuracyWhich LLVM floating point operations guarantee deterministic results? As far as I'm aware there is a general presumption that add/sub/mul/div/rem/fma give perfect accurately rounded results, whereas other floating point operations might not. However, I was unable to find this codified anywhere in the LangRef. If this is true, then the LLVM IR optimisation is correct in the original example, and the x86 backend is responsible for the miscompilation. Incorrect constant folding of non-deterministic operationsThe original example can be adapted to use any operation which LLVM will constant-fold while brute-forcing a loop, but which differs between compile-time and runtime. rust-lang/rust#124364 is an example in Rust which uses the differences in the implementation of |
The people writing the optimizations assume correct rounding, so it's the case de facto, regardless of the LangRef's opinion. It's also necessary to actually provide what C and C++ require. I did open a bug about the documentation a while ago: #60942 |
Is your suggestion for the IndVars optimization to replace the exit with a comparison of a canonical IV against the exhaustive exit count there? |
That's what I was thinking (similar to the existing LFTR), but considering it a bit more, I'm not sure how safe that actually is. If the IV isn't used for anything else, it's fine, but in most interesting cases the floating-point IV will have other uses. Even if we do LFTR, the computed trip count needs to be consistent with the actual floating-point numbers we're using. So we'd actually need to replace the floating-point computation in each iteration with the constant-folded result. That's theoretically possible (just store the values in a constant table), but the profitability becomes a bit questionable. |
Right. I think we need to approach this the other way around and have a flag for ConstantFolding to skip these. At least as far as SCEV is concerned, I don't think we actually care about FP exits conditions there (I think it's more about things like load-from-constant based exit conditions). A possible way to go about this would be to extend IIQ AllowUndef to AllowNonDeterministic and then also pass that to ConstantFolding as well. (As already mentioned above, it doesn't fix the specific issue with x87 here, but rather analogous issues with FP libcalls on not-fundamentally-broken targets.) |
Yeah I agree, determinism is the sticky point here. Note that even basic float operations are not deterministic as per #66579 -- if they produce a NaN, some aspects of that NaN are picked non-deterministically.
I think that is exactly the question. One could specify float operations as being basically non-deterministic and producing a result with arbitrary precision. In that case the x86 backend would be right and the optimizer would be wrong to assume determinism. However that would be a pretty bad spec IMO; the Rust frontend for sure would like to be able to generate code that exactly has IEEE semantics, and I suspect other frontends have similar requirements. In that case basic float operations are deterministic unless they produce a NaN, and it is the (non-SSE) x86 backend that is wrong. Transcendental functions however are still non-deterministic; that's what happens with the |
Miscompilations can also occur when the bit-pattern of NaNs differs at compile-time and runtime. Here is an example in Rust that uses the differing signs of NaNs between compile-time and runtime to cause a miscompilation. |
Nice example! So this does not just affect libcalls then, it affects all float operations as they can all produce NaNs (and LLVMs const-fold does not guarantee that the NaN bit pattern matches what the target would produce). |
Simplified IR test case (https://llvm.godbolt.org/z/KW5s4oTPa): ; RUN: opt -S -passes=indvars < %s
define i64 @test() {
entry:
br label %loop
loop:
%iv = phi i64 [ 0, %entry ], [ %iv.next, %loop ]
%fv = phi double [ 1.000000e+00, %entry ], [ %fv.next, %loop ]
call void @use(double %fv)
%fv.next = call double @llvm.sin.f64(double %fv)
%iv.next = add i64 %iv, 1
%fcmp = fcmp une double %fv, 0x3FC6BA15EE8460B0
br i1 %fcmp, label %loop, label %exit
exit:
ret i64 %iv
}
declare void @use(double %i)
declare double @llvm.sin.f64(double) The replacement with |
…90942) When calculating the exit count exhaustively, if any of the involved operations is non-deterministic, the exit count we compute at compile-time and the exit count at run-time may differ. Using these non-deterministic constant folding results is only correct if we actually replace all uses of the instruction with the value. SCEV (or its consumers) generally don't do this. Handle this by adding a new AllowNonDeterministic flag to the constant folding API, and disabling it in SCEV. If non-deterministic results are not allowed, do not fold FP lib calls in general, and FP operations returning NaNs in particular. This could be made more precise (some FP libcalls like fabs are fully deterministic), but I don't think this that precise handling here is worthwhile. Fixes the interesting part of #89885.
The non-x87 part of this should be fixed now. |
I think it's best to track that as a separate issue, as the fix will not be in SCEV. The root cause is that vector FP is not IEEE 754 compliant on that target, which is #16648. I think this could be nominally fixed by making all the neon builtins use |
And what should happen for code that uses float vectors with LLVM operations like |
Note the vector issue also occurs on PowerPC when the |
… to IEEE-754 (#102140) Fixes #60942: IEEE semantics is likely what many frontends want (it definitely is what Rust wants), and it is what LLVM passes already assume when they use APFloat to propagate float operations. This does not reflect what happens on x87, but what happens there is just plain unsound (#89885, #44218); there is no coherent specification that will describe this behavior correctly -- the backend in combination with standard LLVM passes is just fundamentally buggy in a hard-to-fix-way. There's also the questions around flushing subnormals to zero, but [this discussion](https://discourse.llvm.org/t/questions-about-llvm-canonicalize/79378) seems to indicate a general stance of: this is specific non-standard hardware behavior, and generally needs LLVM to be told that basic float ops do not return the standard result. Just naively running LLVM-compiled code on hardware configured to flush subnormals will lead to #89885-like issues. AFAIK this is also what Alive2 implements (@nunoplopes please correct me if I am wrong).
… to IEEE-754 (llvm#102140) Fixes llvm#60942: IEEE semantics is likely what many frontends want (it definitely is what Rust wants), and it is what LLVM passes already assume when they use APFloat to propagate float operations. This does not reflect what happens on x87, but what happens there is just plain unsound (llvm#89885, llvm#44218); there is no coherent specification that will describe this behavior correctly -- the backend in combination with standard LLVM passes is just fundamentally buggy in a hard-to-fix-way. There's also the questions around flushing subnormals to zero, but [this discussion](https://discourse.llvm.org/t/questions-about-llvm-canonicalize/79378) seems to indicate a general stance of: this is specific non-standard hardware behavior, and generally needs LLVM to be told that basic float ops do not return the standard result. Just naively running LLVM-compiled code on hardware configured to flush subnormals will lead to llvm#89885-like issues. AFAIK this is also what Alive2 implements (@nunoplopes please correct me if I am wrong).
… to IEEE-754 (llvm#102140) Fixes llvm#60942: IEEE semantics is likely what many frontends want (it definitely is what Rust wants), and it is what LLVM passes already assume when they use APFloat to propagate float operations. This does not reflect what happens on x87, but what happens there is just plain unsound (llvm#89885, llvm#44218); there is no coherent specification that will describe this behavior correctly -- the backend in combination with standard LLVM passes is just fundamentally buggy in a hard-to-fix-way. There's also the questions around flushing subnormals to zero, but [this discussion](https://discourse.llvm.org/t/questions-about-llvm-canonicalize/79378) seems to indicate a general stance of: this is specific non-standard hardware behavior, and generally needs LLVM to be told that basic float ops do not return the standard result. Just naively running LLVM-compiled code on hardware configured to flush subnormals will lead to llvm#89885-like issues. AFAIK this is also what Alive2 implements (@nunoplopes please correct me if I am wrong).
The following program (based on the Rust version from here, which is based on @comex's example from a different issue; they gave an explanation of how they found it here)
compiled with
clang -O3 --target=i686-unknown-linux-gnu -mno-sse code.c
will segfault at runtime. This is due to LLVM evaluating floats at standard float precision at compile-time, but outputting machine code that uses x87 extended precision at runtime. Specifically, llvm/lib/Analysis/ScalarEvolution.cpp will brute force the loop using compile-time semantics, causing the bounds check to be optimised out; however the extra precision of x87 extended precision floats will mean that the loop termination condition is never hit at runtime.The LangRef appears to imply that the compile-time semantics are correct, so this is a bug in the x86 backend.
Related to #44218.
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