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[StackColoring] Handle SEH catch object stack slots conservatively #66988

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Sep 22, 2023
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61 changes: 13 additions & 48 deletions llvm/lib/CodeGen/StackColoring.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -370,37 +370,6 @@ STATISTIC(EscapedAllocas, "Number of allocas that escaped the lifetime region");
// If in RPO ordering chosen to walk the CFG we happen to visit the b[k]
// before visiting the memcpy block (which will contain the lifetime start
// for "b" then it will appear that 'b' has a degenerate lifetime.
//
// Handle Windows Exception with LifetimeStartOnFirstUse:
// -----------------
//
// There was a bug for using LifetimeStartOnFirstUse in win32.
// class Type1 {
// ...
// ~Type1(){ write memory;}
// }
// ...
// try{
// Type1 V
// ...
// } catch (Type2 X){
// ...
// }
// For variable X in catch(X), we put point pX=&(&X) into ConservativeSlots
// to prevent using LifetimeStartOnFirstUse. Because pX may merged with
// object V which may call destructor after implicitly writing pX. All these
// are done in C++ EH runtime libs (through CxxThrowException), and can't
// obviously check it in IR level.
//
// The loader of pX, without obvious writing IR, is usually the first LOAD MI
// in EHPad, Some like:
// bb.x.catch.i (landing-pad, ehfunclet-entry):
// ; predecessors: %bb...
// successors: %bb...
// %n:gr32 = MOV32rm %stack.pX ...
// ...
// The Type2** %stack.pX will only be written in EH runtime libs, so we
// check the StoreSlots to screen it out.

namespace {

Expand Down Expand Up @@ -462,9 +431,6 @@ class StackColoring : public MachineFunctionPass {
/// slots lifetime-start-on-first-use is disabled).
BitVector ConservativeSlots;

/// Record the FI slots referenced by a 'may write to memory'.
BitVector StoreSlots;

/// Number of iterations taken during data flow analysis.
unsigned NumIterations;

Expand Down Expand Up @@ -660,13 +626,10 @@ unsigned StackColoring::collectMarkers(unsigned NumSlot) {
InterestingSlots.resize(NumSlot);
ConservativeSlots.clear();
ConservativeSlots.resize(NumSlot);
StoreSlots.clear();
StoreSlots.resize(NumSlot);

// number of start and end lifetime ops for each slot
SmallVector<int, 8> NumStartLifetimes(NumSlot, 0);
SmallVector<int, 8> NumEndLifetimes(NumSlot, 0);
SmallVector<int, 8> NumLoadInCatchPad(NumSlot, 0);

// Step 1: collect markers and populate the "InterestingSlots"
// and "ConservativeSlots" sets.
Expand Down Expand Up @@ -722,13 +685,6 @@ unsigned StackColoring::collectMarkers(unsigned NumSlot) {
if (! BetweenStartEnd.test(Slot)) {
ConservativeSlots.set(Slot);
}
// Here we check the StoreSlots to screen catch point out. For more
// information, please refer "Handle Windows Exception with
// LifetimeStartOnFirstUse" at the head of this file.
if (MI.mayStore())
StoreSlots.set(Slot);
if (MF->getWinEHFuncInfo() && MBB->isEHPad() && MI.mayLoad())
NumLoadInCatchPad[Slot] += 1;
}
}
}
Expand All @@ -739,14 +695,23 @@ unsigned StackColoring::collectMarkers(unsigned NumSlot) {
return 0;
}

// 1) PR27903: slots with multiple start or end lifetime ops are not
// PR27903: slots with multiple start or end lifetime ops are not
// safe to enable for "lifetime-start-on-first-use".
// 2) And also not safe for variable X in catch(X) in windows.
for (unsigned slot = 0; slot < NumSlot; ++slot) {
if (NumStartLifetimes[slot] > 1 || NumEndLifetimes[slot] > 1 ||
(NumLoadInCatchPad[slot] > 1 && !StoreSlots.test(slot)))
if (NumStartLifetimes[slot] > 1 || NumEndLifetimes[slot] > 1)
ConservativeSlots.set(slot);
}

// The write to the catch object by the personality function is not propely
// modeled in IR: It happens before any cleanuppads are executed, even if the
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I think proper modelling would mean passing the catch object as a bundled argument to every invoke that unwinds to the catchpad. Every invoke would mention all catch objects of every catch it could unwind to. It would fix the issue, but I worry that the extra clutter would actually make the IR harder for humans to read and understand.

If we find the time to work on the model, catchswitches are another area for improvement. At the time, we didn't have callbr, so we added catchswitch as an unwind edge multiplexer. Having multiple successor edges coming off of an invoke which unwinds to a catchswitch serving multiple catch blocks is more accurate, and would eliminate BBs with no insertion point, which are an ongoing source of WinEH bugs.

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We could also do some sort of fixup during ISel, I think? The analysis here is looking at MachineInstrs, so we could add frameindex references to the call instructions.

(I think it's generally a good idea to try to get the MachineIR into the form we want, then consider if we want to make corresponding IR changes.)

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That would definitely work from a modelling perspective, and it is what we do for the CFG. We add in all the missing edges from the invokes. I'm not clear on how to add no-op FrameIndex operands to the call instructions, but that's a decent direction.

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Do we expect to see problems in passes other than StackColoring?

The somewhat special situation here is that while the invoke effectively writes to the stack slot, code can only rely on that write inside the catchpad. So if we have something like this:

*e = x
invoke (unmodeled potential write to e)
cleanuppad
 v = *e
catchpad(e)

and then v = *e gets GVNd to x because the write at the invoke is not modeled, I would not really consider that a miscompile.

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I've filed #67110 to keep track of this idea.

// first mention of the catch object is in a catchpad. As such, mark catch
// object slots as conservative, so they are excluded from first-use analysis.
if (WinEHFuncInfo *EHInfo = MF->getWinEHFuncInfo())
for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap)
for (WinEHHandlerType &H : TBME.HandlerArray)
if (H.CatchObj.FrameIndex != std::numeric_limits<int>::max())
ConservativeSlots.set(H.CatchObj.FrameIndex);

LLVM_DEBUG(dumpBV("Conservative slots", ConservativeSlots));

// Step 2: compute begin/end sets for each block
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

@type_info = external global ptr

; FIXME: This is a miscompile.
; Make sure %a1 and %a2 don't share the same stack offset.
define void @pr66984(ptr %arg) personality ptr @__CxxFrameHandler3 {
; CHECK-LABEL: pr66984:
; CHECK: # %bb.0: # %bb
Expand All @@ -12,7 +12,7 @@ define void @pr66984(ptr %arg) personality ptr @__CxxFrameHandler3 {
; CHECK-NEXT: pushl %ebx
; CHECK-NEXT: pushl %edi
; CHECK-NEXT: pushl %esi
; CHECK-NEXT: subl $20, %esp
; CHECK-NEXT: subl $24, %esp
; CHECK-NEXT: movl %esp, -28(%ebp)
; CHECK-NEXT: movl $-1, -16(%ebp)
; CHECK-NEXT: leal -24(%ebp), %eax
Expand All @@ -31,7 +31,7 @@ define void @pr66984(ptr %arg) personality ptr @__CxxFrameHandler3 {
; CHECK-NEXT: $ehgcr_0_4:
; CHECK-NEXT: movl -24(%ebp), %eax
; CHECK-NEXT: movl %eax, %fs:0
; CHECK-NEXT: addl $20, %esp
; CHECK-NEXT: addl $24, %esp
; CHECK-NEXT: popl %esi
; CHECK-NEXT: popl %edi
; CHECK-NEXT: popl %ebx
Expand All @@ -47,7 +47,7 @@ define void @pr66984(ptr %arg) personality ptr @__CxxFrameHandler3 {
; CHECK-NEXT: pushl %ebp
; CHECK-NEXT: addl $12, %ebp
; CHECK-NEXT: movl %esp, -28(%ebp)
; CHECK-NEXT: movl -32(%ebp), %ecx
; CHECK-NEXT: movl -36(%ebp), %ecx
; CHECK-NEXT: movl $2, -16(%ebp)
; CHECK-NEXT: calll _cleanup
; CHECK-NEXT: movl $LBB0_3, %eax
Expand Down