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[GVN] Refactor the LeaderTable structure into a properly encapsulated data structure #88347
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@llvm/pr-subscribers-llvm-transforms Author: Owen Anderson (resistor) ChangesHide the details of the one-off linked list used to implement the leader lists by No functional change intended. Full diff: https://github.com/llvm/llvm-project/pull/88347.diff 2 Files Affected:
diff --git a/llvm/include/llvm/Transforms/Scalar/GVN.h b/llvm/include/llvm/Transforms/Scalar/GVN.h
index 4ba9b74ccb005d..10396141f11204 100644
--- a/llvm/include/llvm/Transforms/Scalar/GVN.h
+++ b/llvm/include/llvm/Transforms/Scalar/GVN.h
@@ -232,13 +232,67 @@ class GVNPass : public PassInfoMixin<GVNPass> {
/// A mapping from value numbers to lists of Value*'s that
/// have that value number. Use findLeader to query it.
- struct LeaderTableEntry {
- Value *Val;
- const BasicBlock *BB;
- LeaderTableEntry *Next;
+ class LeaderMap {
+ public:
+ struct LeaderTableEntry {
+ Value *Val;
+ const BasicBlock *BB;
+ };
+
+ private:
+ struct LeaderListNode {
+ LeaderTableEntry Entry;
+ LeaderListNode *Next;
+ };
+ DenseMap<uint32_t, LeaderListNode> NumToLeaders;
+ BumpPtrAllocator TableAllocator;
+
+ public:
+ class leader_iterator {
+ const LeaderListNode *current;
+
+ public:
+ using iterator_category = std::forward_iterator_tag;
+ using value_type = const LeaderTableEntry;
+ using difference_type = std::ptrdiff_t;
+ using pointer = value_type *;
+ using reference = value_type &;
+
+ leader_iterator(const LeaderListNode *ptr) : current(ptr) {}
+ leader_iterator &operator++() {
+ assert(current && "Dereferenced end of leader list!");
+ current = current->Next;
+ return *this;
+ }
+ bool operator==(const leader_iterator &other) const {
+ return current == other.current;
+ }
+ bool operator!=(const leader_iterator &other) const {
+ return current != other.current;
+ }
+ reference operator*() const { return current->Entry; }
+ };
+
+ iterator_range<leader_iterator> getLeaders(uint32_t N) {
+ auto I = NumToLeaders.find(N);
+ if (I == NumToLeaders.end()) {
+ return iterator_range(leader_iterator(nullptr),
+ leader_iterator(nullptr));
+ }
+
+ return iterator_range(leader_iterator(&I->second),
+ leader_iterator(nullptr));
+ }
+
+ void insert(uint32_t N, Value *V, const BasicBlock *BB);
+ void erase(uint32_t N, Instruction *I, BasicBlock *BB);
+ void verifyRemoved(const Value *Inst) const;
+ void clear() {
+ NumToLeaders.clear();
+ TableAllocator.Reset();
+ }
};
- DenseMap<uint32_t, LeaderTableEntry> LeaderTable;
- BumpPtrAllocator TableAllocator;
+ LeaderMap LeaderTable;
// Block-local map of equivalent values to their leader, does not
// propagate to any successors. Entries added mid-block are applied
@@ -264,51 +318,6 @@ class GVNPass : public PassInfoMixin<GVNPass> {
MemoryDependenceResults *RunMD, LoopInfo &LI,
OptimizationRemarkEmitter *ORE, MemorySSA *MSSA = nullptr);
- /// Push a new Value to the LeaderTable onto the list for its value number.
- void addToLeaderTable(uint32_t N, Value *V, const BasicBlock *BB) {
- LeaderTableEntry &Curr = LeaderTable[N];
- if (!Curr.Val) {
- Curr.Val = V;
- Curr.BB = BB;
- return;
- }
-
- LeaderTableEntry *Node = TableAllocator.Allocate<LeaderTableEntry>();
- Node->Val = V;
- Node->BB = BB;
- Node->Next = Curr.Next;
- Curr.Next = Node;
- }
-
- /// Scan the list of values corresponding to a given
- /// value number, and remove the given instruction if encountered.
- void removeFromLeaderTable(uint32_t N, Instruction *I, BasicBlock *BB) {
- LeaderTableEntry *Prev = nullptr;
- LeaderTableEntry *Curr = &LeaderTable[N];
-
- while (Curr && (Curr->Val != I || Curr->BB != BB)) {
- Prev = Curr;
- Curr = Curr->Next;
- }
-
- if (!Curr)
- return;
-
- if (Prev) {
- Prev->Next = Curr->Next;
- } else {
- if (!Curr->Next) {
- Curr->Val = nullptr;
- Curr->BB = nullptr;
- } else {
- LeaderTableEntry *Next = Curr->Next;
- Curr->Val = Next->Val;
- Curr->BB = Next->BB;
- Curr->Next = Next->Next;
- }
- }
- }
-
// List of critical edges to be split between iterations.
SmallVector<std::pair<Instruction *, unsigned>, 4> toSplit;
diff --git a/llvm/lib/Transforms/Scalar/GVN.cpp b/llvm/lib/Transforms/Scalar/GVN.cpp
index 67fb2a5da3bb71..586dbdfe977f5a 100644
--- a/llvm/lib/Transforms/Scalar/GVN.cpp
+++ b/llvm/lib/Transforms/Scalar/GVN.cpp
@@ -724,6 +724,68 @@ void GVNPass::ValueTable::verifyRemoved(const Value *V) const {
"Inst still occurs in value numbering map!");
}
+//===----------------------------------------------------------------------===//
+// LeaderMap External Functions
+//===----------------------------------------------------------------------===//
+
+/// Push a new Value to the LeaderTable onto the list for its value number.
+void GVNPass::LeaderMap::insert(uint32_t N, Value *V, const BasicBlock *BB) {
+ LeaderListNode &Curr = NumToLeaders[N];
+ if (!Curr.Entry.Val) {
+ Curr.Entry.Val = V;
+ Curr.Entry.BB = BB;
+ return;
+ }
+
+ LeaderListNode *Node = TableAllocator.Allocate<LeaderListNode>();
+ Node->Entry.Val = V;
+ Node->Entry.BB = BB;
+ Node->Next = Curr.Next;
+ Curr.Next = Node;
+}
+
+/// Scan the list of values corresponding to a given
+/// value number, and remove the given instruction if encountered.
+void GVNPass::LeaderMap::erase(uint32_t N, Instruction *I, BasicBlock *BB) {
+ LeaderListNode *Prev = nullptr;
+ LeaderListNode *Curr = &NumToLeaders[N];
+
+ while (Curr && (Curr->Entry.Val != I || Curr->Entry.BB != BB)) {
+ Prev = Curr;
+ Curr = Curr->Next;
+ }
+
+ if (!Curr)
+ return;
+
+ if (Prev) {
+ Prev->Next = Curr->Next;
+ } else {
+ if (!Curr->Next) {
+ Curr->Entry.Val = nullptr;
+ Curr->Entry.BB = nullptr;
+ } else {
+ LeaderListNode *Next = Curr->Next;
+ Curr->Entry.Val = Next->Entry.Val;
+ Curr->Entry.BB = Next->Entry.BB;
+ Curr->Next = Next->Next;
+ }
+ }
+}
+
+void GVNPass::LeaderMap::verifyRemoved(const Value *V) const {
+ // Walk through the value number scope to make sure the instruction isn't
+ // ferreted away in it.
+ for (const auto &I : NumToLeaders) {
+ (void)I;
+ assert(I.second.Entry.Val != V && "Inst still in value numbering scope!");
+ assert(
+ std::none_of(leader_iterator(&I.second), leader_iterator(nullptr),
+ [=](const LeaderTableEntry &E) { return E.Val == V; }) &&
+ "Inst still in value numbering scope!");
+ }
+}
+
//===----------------------------------------------------------------------===//
// GVN Pass
//===----------------------------------------------------------------------===//
@@ -1466,7 +1528,7 @@ void GVNPass::eliminatePartiallyRedundantLoad(
OldLoad->replaceAllUsesWith(NewLoad);
replaceValuesPerBlockEntry(ValuesPerBlock, OldLoad, NewLoad);
if (uint32_t ValNo = VN.lookup(OldLoad, false))
- removeFromLeaderTable(ValNo, OldLoad, OldLoad->getParent());
+ LeaderTable.erase(ValNo, OldLoad, OldLoad->getParent());
VN.erase(OldLoad);
removeInstruction(OldLoad);
}
@@ -2203,10 +2265,10 @@ GVNPass::ValueTable::assignExpNewValueNum(Expression &Exp) {
/// defined in \p BB.
bool GVNPass::ValueTable::areAllValsInBB(uint32_t Num, const BasicBlock *BB,
GVNPass &Gvn) {
- LeaderTableEntry *Vals = &Gvn.LeaderTable[Num];
- while (Vals && Vals->BB == BB)
- Vals = Vals->Next;
- return !Vals;
+ auto I = Gvn.LeaderTable.getLeaders(Num);
+ return std::all_of(
+ I.begin(), I.end(),
+ [=](const LeaderMap::LeaderTableEntry &L) { return L.BB == BB; });
}
/// Wrap phiTranslateImpl to provide caching functionality.
@@ -2228,12 +2290,11 @@ bool GVNPass::ValueTable::areCallValsEqual(uint32_t Num, uint32_t NewNum,
const BasicBlock *PhiBlock,
GVNPass &Gvn) {
CallInst *Call = nullptr;
- LeaderTableEntry *Vals = &Gvn.LeaderTable[Num];
- while (Vals) {
- Call = dyn_cast<CallInst>(Vals->Val);
+ auto Leaders = Gvn.LeaderTable.getLeaders(Num);
+ for (auto Entry : Leaders) {
+ Call = dyn_cast<CallInst>(Entry.Val);
if (Call && Call->getParent() == PhiBlock)
break;
- Vals = Vals->Next;
}
if (AA->doesNotAccessMemory(Call))
@@ -2326,23 +2387,17 @@ void GVNPass::ValueTable::eraseTranslateCacheEntry(
// question. This is fast because dominator tree queries consist of only
// a few comparisons of DFS numbers.
Value *GVNPass::findLeader(const BasicBlock *BB, uint32_t num) {
- LeaderTableEntry Vals = LeaderTable[num];
- if (!Vals.Val) return nullptr;
+ auto Leaders = LeaderTable.getLeaders(num);
+ if (Leaders.empty())
+ return nullptr;
Value *Val = nullptr;
- if (DT->dominates(Vals.BB, BB)) {
- Val = Vals.Val;
- if (isa<Constant>(Val)) return Val;
- }
-
- LeaderTableEntry* Next = Vals.Next;
- while (Next) {
- if (DT->dominates(Next->BB, BB)) {
- if (isa<Constant>(Next->Val)) return Next->Val;
- if (!Val) Val = Next->Val;
+ for (auto Entry : Leaders) {
+ if (DT->dominates(Entry.BB, BB)) {
+ Val = Entry.Val;
+ if (isa<Constant>(Val))
+ return Val;
}
-
- Next = Next->Next;
}
return Val;
@@ -2446,7 +2501,7 @@ bool GVNPass::propagateEquality(Value *LHS, Value *RHS,
// The leader table only tracks basic blocks, not edges. Only add to if we
// have the simple case where the edge dominates the end.
if (RootDominatesEnd && !isa<Instruction>(RHS))
- addToLeaderTable(LVN, RHS, Root.getEnd());
+ LeaderTable.insert(LVN, RHS, Root.getEnd());
// Replace all occurrences of 'LHS' with 'RHS' everywhere in the scope. As
// LHS always has at least one use that is not dominated by Root, this will
@@ -2532,7 +2587,7 @@ bool GVNPass::propagateEquality(Value *LHS, Value *RHS,
// The leader table only tracks basic blocks, not edges. Only add to if we
// have the simple case where the edge dominates the end.
if (RootDominatesEnd)
- addToLeaderTable(Num, NotVal, Root.getEnd());
+ LeaderTable.insert(Num, NotVal, Root.getEnd());
continue;
}
@@ -2582,7 +2637,7 @@ bool GVNPass::processInstruction(Instruction *I) {
return true;
unsigned Num = VN.lookupOrAdd(Load);
- addToLeaderTable(Num, Load, Load->getParent());
+ LeaderTable.insert(Num, Load, Load->getParent());
return false;
}
@@ -2650,7 +2705,7 @@ bool GVNPass::processInstruction(Instruction *I) {
// Allocations are always uniquely numbered, so we can save time and memory
// by fast failing them.
if (isa<AllocaInst>(I) || I->isTerminator() || isa<PHINode>(I)) {
- addToLeaderTable(Num, I, I->getParent());
+ LeaderTable.insert(Num, I, I->getParent());
return false;
}
@@ -2658,7 +2713,7 @@ bool GVNPass::processInstruction(Instruction *I) {
// need to do a lookup to see if the number already exists
// somewhere in the domtree: it can't!
if (Num >= NextNum) {
- addToLeaderTable(Num, I, I->getParent());
+ LeaderTable.insert(Num, I, I->getParent());
return false;
}
@@ -2667,7 +2722,7 @@ bool GVNPass::processInstruction(Instruction *I) {
Value *Repl = findLeader(I->getParent(), Num);
if (!Repl) {
// Failure, just remember this instance for future use.
- addToLeaderTable(Num, I, I->getParent());
+ LeaderTable.insert(Num, I, I->getParent());
return false;
}
@@ -2861,7 +2916,7 @@ bool GVNPass::performScalarPREInsertion(Instruction *Instr, BasicBlock *Pred,
VN.add(Instr, Num);
// Update the availability map to include the new instruction.
- addToLeaderTable(Num, Instr, Pred);
+ LeaderTable.insert(Num, Instr, Pred);
return true;
}
@@ -3012,13 +3067,13 @@ bool GVNPass::performScalarPRE(Instruction *CurInst) {
// After creating a new PHI for ValNo, the phi translate result for ValNo will
// be changed, so erase the related stale entries in phi translate cache.
VN.eraseTranslateCacheEntry(ValNo, *CurrentBlock);
- addToLeaderTable(ValNo, Phi, CurrentBlock);
+ LeaderTable.insert(ValNo, Phi, CurrentBlock);
Phi->setDebugLoc(CurInst->getDebugLoc());
CurInst->replaceAllUsesWith(Phi);
if (MD && Phi->getType()->isPtrOrPtrVectorTy())
MD->invalidateCachedPointerInfo(Phi);
VN.erase(CurInst);
- removeFromLeaderTable(ValNo, CurInst, CurrentBlock);
+ LeaderTable.erase(ValNo, CurInst, CurrentBlock);
LLVM_DEBUG(dbgs() << "GVN PRE removed: " << *CurInst << '\n');
removeInstruction(CurInst);
@@ -3112,7 +3167,6 @@ void GVNPass::cleanupGlobalSets() {
VN.clear();
LeaderTable.clear();
BlockRPONumber.clear();
- TableAllocator.Reset();
ICF->clear();
InvalidBlockRPONumbers = true;
}
@@ -3132,18 +3186,7 @@ void GVNPass::removeInstruction(Instruction *I) {
/// internal data structures.
void GVNPass::verifyRemoved(const Instruction *Inst) const {
VN.verifyRemoved(Inst);
-
- // Walk through the value number scope to make sure the instruction isn't
- // ferreted away in it.
- for (const auto &I : LeaderTable) {
- const LeaderTableEntry *Node = &I.second;
- assert(Node->Val != Inst && "Inst still in value numbering scope!");
-
- while (Node->Next) {
- Node = Node->Next;
- assert(Node->Val != Inst && "Inst still in value numbering scope!");
- }
- }
+ LeaderTable.verifyRemoved(Inst);
}
/// BB is declared dead, which implied other blocks become dead as well. This
@@ -3270,7 +3313,7 @@ void GVNPass::assignValNumForDeadCode() {
for (BasicBlock *BB : DeadBlocks) {
for (Instruction &Inst : *BB) {
unsigned ValNum = VN.lookupOrAdd(&Inst);
- addToLeaderTable(ValNum, &Inst, BB);
+ LeaderTable.insert(ValNum, &Inst, BB);
}
}
}
|
Ping |
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Looks reasonable. Is this just a drive-by refactoring or leading up to further changes?
if (!Vals.Val) return nullptr; | ||
auto Leaders = LeaderTable.getLeaders(num); | ||
if (Leaders.empty()) | ||
return nullptr; |
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Seems like we don't need this explicit check?
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Agreed that it's probably unneeded, but it preserves the original semantics of if (!Vals.Val) return nullptr;
. I'd prefer to avoid avoid changing the semantics so as not to introduce unintended functional changes in this patch.
Looks like the patch needs a rebase. |
I want to be able to experiment with changes to the underlying data structure, and abstracting it out makes that easier. So there may be a subsequent change, but I don’t have something to propose currently. It’s also cleaning up my own mess from many moons ago. |
Done |
…d data structure. Hide the details of the one-off linked list used to implement the leader lists by wrapping them in iterators, and then use that to reimplement a number of traversals using standard algorithms and range-based for-loops. No functional change intended.
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LGTM
Hide the details of the one-off linked list used to implement the leader lists by
wrapping them in iterators, and then use that to reimplement a number of traversals
using standard algorithms and range-based for-loops.
No functional change intended.