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[InstCombine]: Handle known negative variables with KnownBits #89682
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@llvm/pr-subscribers-llvm-transforms Author: AtariDreams (AtariDreams) ChangesFull diff: https://github.com/llvm/llvm-project/pull/89682.diff 2 Files Affected:
diff --git a/llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp b/llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp
index 4ed4c36e21e016..f03c31e613d601 100644
--- a/llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp
+++ b/llvm/lib/Transforms/InstCombine/InstCombineMulDivRem.cpp
@@ -1491,12 +1491,18 @@ Instruction *InstCombinerImpl::visitUDiv(BinaryOperator &I) {
}
// Op0 / C where C is large (negative) --> zext (Op0 >= C)
- // TODO: Could use isKnownNegative() to handle non-constant values.
Type *Ty = I.getType();
if (match(Op1, m_Negative())) {
Value *Cmp = Builder.CreateICmpUGE(Op0, Op1);
return CastInst::CreateZExtOrBitCast(Cmp, Ty);
}
+
+ KnownBits Known = computeKnownBits(Op1, 0, &I);
+ if (Known.isNegative()) {
+ Value *Cmp = Builder.CreateICmpUGE(Op0, Op1);
+ return CastInst::CreateZExtOrBitCast(Cmp, Ty);
+ }
+
// Op0 / (sext i1 X) --> zext (Op0 == -1) (if X is 0, the div is undefined)
if (match(Op1, m_SExt(m_Value(X))) && X->getType()->isIntOrIntVectorTy(1)) {
Value *Cmp = Builder.CreateICmpEQ(Op0, ConstantInt::getAllOnesValue(Ty));
diff --git a/llvm/test/Transforms/InstCombine/udiv-simplify.ll b/llvm/test/Transforms/InstCombine/udiv-simplify.ll
index bd6e5efc05f187..82532e3e6ff8c9 100644
--- a/llvm/test/Transforms/InstCombine/udiv-simplify.ll
+++ b/llvm/test/Transforms/InstCombine/udiv-simplify.ll
@@ -98,6 +98,18 @@ define i8 @udiv_demanded_low_bits_set(i8 %a) {
ret i8 %u
}
+define i8 @udiv_large_value(i8 %a) {
+; CHECK-LABEL: @udiv_large_value(
+; CHECK-NEXT: [[TMP1:%.*]] = and i8 [[A:%.*]], -76
+; CHECK-NEXT: [[TMP2:%.*]] = icmp eq i8 [[TMP1]], -76
+; CHECK-NEXT: [[U:%.*]] = zext i1 [[TMP2]] to i8
+; CHECK-NEXT: ret i8 [[U]]
+;
+ %o = or i8 %a, 180
+ %u = udiv i8 %a, %o
+ ret i8 %u
+}
+
; This can't divide evenly, so it is poison.
define i8 @udiv_exact_demanded_low_bits_set(i8 %a) {
|
Type *Ty = I.getType(); | ||
if (match(Op1, m_Negative())) { | ||
Value *Cmp = Builder.CreateICmpUGE(Op0, Op1); | ||
return CastInst::CreateZExtOrBitCast(Cmp, Ty); | ||
} | ||
|
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The m_Negative
code is now unnecessary.
; CHECK-NEXT: [[U:%.*]] = zext i1 [[TMP2]] to i8 | ||
; CHECK-NEXT: ret i8 [[U]] | ||
; | ||
%o = or i8 %a, 180 |
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imo make the constant 128
so the verification of this transform is the most general case.
@dtcxzyw Does this have any impact? If not I'm going to drop the TODO instead. |
+1 |
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