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update docs
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lmorisse committed May 13, 2020
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5 changes: 2 additions & 3 deletions docs/index.rst
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Expand Up @@ -8,9 +8,8 @@ Welcome to Symu's documentation!
:caption: User guides:

userguides/symugroupandinteraction
userguides/symulearnAndforget
userguides/symugmessageandtask
models/agent
userguides/symulearnandforget
userguides/symumessageandtask

.. toctree::
:maxdepth: 2
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8 changes: 6 additions & 2 deletions docs/models/cognitivearchitecture/Internalcharacteristics.rst
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Expand Up @@ -14,8 +14,12 @@ Randomly selected
=================

You define a probability to forget, combined with the length of the knowledge, it will define the number of bits that will be forget during the day. If this rate = 0, agent will forget any bits of knowledge; if rate =1, every bit will be affected by the knowledge.
For example, if you don’t use Symu, with a forgetting rate of 0.1, you may loose 0.1* 20 bits = 2 bits of knowledge today.
Stander deviation define the level of randomness you want around the forgetting rate.

.. topic:: Example

If you don’t use Symu, with a forgetting rate of 0.1, you may loose 0.1* 20 bits = 2 bits of knowledge today.

Standard deviation define the level of randomness you want around the forgetting rate.

Oldest knowledge
================
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2 changes: 1 addition & 1 deletion docs/models/simulation.rst
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Expand Up @@ -23,7 +23,7 @@ Each type of message can be configure via templates.
cognitivearchitecture/interactioncharacteristics

Tasking model
=============
*************

In Symu, agents are task-based. A task is an action with a cost. Some of them don’t perform task, such as a book or a static website; others can perform task such as workers. You can specify if the agent can perform task on weekends or not, that can be useful when your organization is an enterprise.

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4 changes: 2 additions & 2 deletions docs/userguides/symuLearnandforget.rst
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Expand Up @@ -20,7 +20,7 @@ There are different means to learn new knowledge:

* learning from a source of information
* by interacting with another agent
* by doing by itself.
* by doing by itself

.. toctree::
:maxdepth: 2
Expand All @@ -35,7 +35,7 @@ The counterpart of learning is forgetting. Agents may forget knowledge or inform
Forgetting has different modes:

* it could be random
* based on the age of the information.
* based on the age of the information

.. toctree::
:maxdepth: 2
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