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SNet

This mod allows for multiple players to play together the alpha 1.2 from Outer Wilds in a dedicated server. This is a continuation of the mod Quantum-Space-Amigos(or QSA for short) which was inspired by QSB. This continuation rewrote all the networking code from TCP to UDP, made the server code a separated executable and went from a server-client approach to a more peer-to-peer solution. These reasons are why this new repository was made.

What is already done

  • A framework that allows gameobjects (or entities) to have multiple scripts attached to it, which automates syncing of different types of data like:
    • Position, rotation and scale of objects;
    • State data like if the player is using the suit or if the flashlight is turned on.

What is left to be done

  • A lot.

What is currently being worked on

  • Animation for player states like walking, jumping, etc;
  • Sync of particle animation;
  • General bug fixes to the networking code.

Untill the animation is synced this project will probabilly not exit pre-release state.

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