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Option to prevent stats from being reset when all locusts are hatched #205
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You could do this by overriding this block of code: |
I'm re-opening this issue because it keeps popping up, so it might be good to provide an option for turning off the resetting of the stats. Until a solution has been implemented, here's a workaround that I posted in #236, that monkey patches Locust and disables stats resetting (will also make the "Reset stats" button in the web UI not work): from locust.stats import RequestStats
def noop(*arg, **kwargs):
print "Stats reset prevented by monkey patch!"
RequestStats.reset_all = noop |
Run into the same issue today. Hope it will be fixed soon. :) |
I'm also in favor of this setting. The requests in on_start() are part of what I want to measure |
+1 |
+1 |
1 similar comment
+1 |
+1 |
This was implemented on master a few days ago, see the changelog and the previous commits: c61d3bb |
thanks @alexandrul |
How does one prevent the stats from being automatically reset once all locusts are hatched? I understand that this is the intended behavior of Locust, but for my particular use case I need the stats not to be reset.
What is the recommended workaround for this?
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