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The Disappearing Act

A VR escape room for the Oculus Quest 2.

Goals

  • Design and implement interactions with virtual/augmented reality
  • Understand and apply motion controllers and peripherals
  • Design UX and UI for use in a virtual/augmented reality
  • Demonstrate an understanding ofscale and perspectivein a virtual/augmented space

Team

  • Logan Ryan (Programmer)
  • Thomas Dufresne (Programmer)
  • Caerwyn Bartly (Designer)
  • Corey Bloomfield (Designer)
  • Raymon de Smeth (Designer)
  • Alexander Mungai (Artist)
  • Hamish Stuart (Artist)
  • Jeremy Johnson (Artist)
  • Meaghan Patrocinco (Artist)

Compile Instructions

  1. Clone the repo
  2. Open Main Menu.scene with Unity 2020.1.10f
  3. Go to File > Build Settings
  4. Drag in the following scenes from the Scenes folder in the order:
  • Main Menu
  • Opening Sequence
  • Test Scene
  • Ending

Oculus Quest 2

  1. Setup the Android environment
    https://docs.unity3d.com/Manual/android-sdksetup.html
  2. Click build and run
  3. Choose a location for the game
  4. Wait for game to compile
  5. Once game is finished compiling, the game will load on your Oculus Quest 2

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A VR escape room of Oculus Quest 2

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