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Releases: logwet/no-spawnchunks

v1.0.2

16 Jan 04:49
7061b05
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Make sure to read the README for instructions on how this mod works and how to use it.

v1.0.1

21 Oct 07:49
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  • Copy patch from Mario0051/chunk-mod#3 to ensure that advancements and stats files save properly.
  • Changes to mixin organization and priorities for compatibility with newest versions of Chunk Mod.
    • NOTE: This mod makes Chunk Mod completely redundant because it does the exact same things (literally the same mixins) that chunk mod does, (with the extra step of making sure the spawn chunks don't load at any point at all). These changes in this release make sure your game doesn't crash when you use them together, but I still don't advise using both.
  • Code changes: v1.0.0...v1.0.1

Make sure to read the README for instructions on how this mod works and how to use it.

v1.0.0

20 Oct 12:00
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This mod is pretty self-explanatory. Removes the permanently loaded spawn chunks mechanic so you can do cool stuff like pearl hanging.
Compatible with all of the usual performance mods plus others such as chunk mod and noverworld.