Releases: loki79uk/FS22_UniversalAutoload
Releases · loki79uk/FS22_UniversalAutoload
v1.3.0.4
v1.3.0.3
Allow first layer to load any height
- Objects of any height can now be loaded on the first layer of any vehicles - unless they are marked as
isCurtainTrailer
orisBoxTrailer
.
Before adding loading in layers this was the case anyway, but it was causing too many issues with tall objects that you would expect to load on an open flatbed trailer - e.g. prefab walls, shipping containers, etc.
This should now prevent any further issues such as #136
v1.3.0.2
v1.3.0.1
v1.3.0.0 MODHUB RELEASE
Corrected a typo comparing length of last loaded object
- Mixed length logs did not load very neatly at all, but was not noticable with uniform lengths
CANDIDATE 3 FOR MODHUB RELEASE
Another workaround related to loading logs onto the train
- Before this fix if logs were loaded onto the train from a trailer (and strapped), then the empty trailer would always be able to load the logs from the train, even after driving away from it. This is because the logs were not detected as leaving the trigger box when strapped to the train (presumably their collisions are disabled?).
- To prevent this, it is now not possible to load logs directly from the train at all.
- To transfer logs, you must first unload to the ground and then load them into the new trailer.
CANDIDATE 2 FOR MODHUB RELEASE
Workaround for bug #129
- If global
disableAutoStrap
isfalse
then other trailers will be unstrapped before loading items from them onto the current trailer - If global
disableAutoStrap
istrue
then other trailers must be manually unstrapped before any items can be loaded from them directly onto another trailer
Other changes:
- Added Italian translatsions provided by Roby1164
- Fixed a bug with the console command that would sometimes load the previously used pallet type
CANDIDATE FOR MODHUB RELEASE
Planning to submit this version to ModHub
Aiming to release on ModHub as v1.3.0.0 so will fix bugs and add GIANTS suggestions if required without changing version number, just the candidate number.
v1.2.4.8
Started tidying up for ModHub release
- Added changelog in moddesc
- Replaced tabs with spaces in xmls
- Changed method to detect spawned logs
- Slighly increased size of
pdlc_forestryPack:armoirePallet
pdlc_forestryPack:stonePallet
is aBIGBAG_PALLET
not aEURO_PALLET
v1.2.4.7
Fixed another tall pallets issue
Fixed another issue that occured when attempting to manually load pallets that were too tall for the loading area. Previously this would permanently display the "trailer full" message, now only shows the warning when actively trying to load it (manually).