Releases: loki79uk/FS22_UniversalAutoload
v1.5.1.2
v1.5.1.1
v1.5.1.0 - STRAW HARVEST
ADDED SUPPORT FOR STRAW HARVEST
- canisterPallet
- baleTwinePallet
- netRolePallet
- hayPelletsPallet
- strawPelletsPallet
Also some minor other changes:
- changed traffic system so it no longer includes vehicle triggers in collision mask
- added new option to reverse direction for width/length/height axis
- added new option to offset the front or rear loading area position using a specified axis (can be linear or rotation)
- added 'frontOffset' pallet option
- added logic to determine side and rear boundary for unloading trigger
- removed automatic debugging print statements
- added new debug printing categories
v1.5.0.2
TEST FOR MOVEMENT CONTROL OF LOADING ZONE
Added features requested in #219
-
Added new options to reverse direction for
widthAxis
/lengthAxis
/heightAxis
. Default is false.
Use options:reverseWidthAxis="true"
reverseLengthAxis="true"
reverseHeightAxis="true"
-
Added new options to offset the front or rear loading area position using a specified axis (can be linear or rotation). Can be used together if needed to compress the zone.
Use options, e.g.:offsetRearAxis="AXIS_CRANE_TOOL"
offsetFrontAxis="AXIS_CRANE_TOOL"
Note, when using a rotation axis, the range of the rotation (in radians) is mapped to the movement as below.
local range = math.abs(tool.rotMax - tool.rotMin) extensionLength = mapValue(rot, tool.rotMin, tool.rotMax, 0, range)
I am imagining the use of an invisible tool that coule be rotated between fixed limits to control the position. If anyone tries it, please let me know how it could be improved!
v1.5.0.1
v1.5.0.0 - MODHUB UPDATE
MODHUB UPDATE:
- Added items and vehicles from Premium Expansion
- Fixed memory leak caused by graphical debug display
- Added a new global option
disableManualLoading
(default is false)
v1.4.6.0
v1.4.5.0
Another possible fix related to #183
There was a memory leak when using the graphical debug display (verfied by watching memory usage in windows task manager).
- Now explicitly delete any created object nodes before clearing the objects to unload table
- Also only refresh the object array every 200ms to improve performance without much noticeable delay
v1.4.4.0 - PREMIUM DLC
ADDED ITEMS FROM PREMIUM EXPANSION
Trailers:
- Farmtech DDK2400 (bale configuration)
- Lizard Pickup 1984
Pallets:
- Soup Cans Pallet
- Vegetables Pallet
- Potato Chips Pallet
- Preserved Food Carrots Pallet
- Preserved Food Parsnip Pallet
- Preserved Food Beetroot Pallet
v1.4.3.0 - PREMIUM DLC
ADDED ITEMS FROM PREMIUM EXPANSION
Trailers:
- Farmtech DDK2400 (bale configuration)
Pallets:
- Soup Cans Pallet
- Vegetables Pallet
- Potato Chips Pallet
- Preserved Food Carrots Pallet
- Preserved Food Parsnip Pallet
- Preserved Food Beetroot Pallet