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Placeholders

UltimaOath edited this page Feb 10, 2024 · 15 revisions
This page was last updated for LevelledMobs 3.15.1 b826

External-Placeholders using PlaceholderAPI (PAPI)

Placeholder Description
%levelledmobs_mob-target% This represents the nametag value for the entity being looked at. (LM 3.3.0 and newer only)
%levelledmobs_displayname% This represents the displayname created by LevelledMobs for the last entity to kill or be killed by a player.
%levelledmobs_mob-lvl% This represents the entity's level as generated by LevelledMobs for the last entity to kill or be killed by a player.
%levelledmobs_killed-by% This represents the last mob that killed the specified player,

Internal-Placeholders for LevelledMobs Only

Placeholder Description
%displayname% This represents the entity's CustomName field.
%health-indicator% This represents the health-indicator bar system.
%health-indicator-color% This represents the current color output from the health-indicator bar system.
%mob-lvl% This represents the entity's level.
%entity-name% This represents the entity's name, sanitized and cleaned up.
%entity-name-raw% This represents the entity's EntityType.
%entity-health% This represents the entity's health, exactly.
%entity-health-rounded% This represents the entity's health, rounded to nearest whole exactly.
%entity-max-health% This represents the entity's maximum health, exactly.
%entity-max-health-rounded% This represents the entity's maximum health, rounded to nearest whole number.
%heart_symbol% This represents the symbol `β™₯`.
%tiered% This represents the effective color as selected by `tiered-coloring:`.
%wg_region% This represents the WorldGuard region where the entity died.
%world% This represents the world name where the entity died.
%player% This represents the name of the player who killed the entity.
%player-uuid% This represents the UUID of the player who killed the entity.
%location% This represents the three coordinate points for the location of the entity's death. The output is as `X Y Z`.

Internal-Placeholders for Player Level Modifier

Placeholder Description
%level% This represents the Minecraft level of the player.
%exp% This represents the players current experience points to the next level, represented as a percentage value.
%exp-to-level% This represents the total amount of experience points required for the player to achieve the next level.
%total-exp% This represents the total experience points the player has collected.
%world_time_tick% This represents the current in-game overworld time represented in ticks (0-24000).
%bed_distance% This represents the distance the player is from their saved bed. If the player is in the Nether/a world where their bed isn't located, then it is the distance the player is from their entry portal.
%home_distance% This represents the distance the player is from their main home (Essentials) or spawn. If the player is in the Nether/a world where their home isn't set, then it is the distance the player is from their entry portal.
%home_distance_with_bed% This represents the %home_distance% placeholder, however if a bed is set then it will use the bed. This is a merging of the two above placeholders. If the player is in the Nether/a world where their home isn't set and their bed isn't located, then it is the distance the player is from their entry portal.
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