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Incompatibility with B3M (Accurate day/night-cycles Mod) (Вращение Земли Майнкрафтская) #27

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SilverBackSpartan opened this issue Oct 3, 2021 · 40 comments

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@SilverBackSpartan
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With this mod installed - i couldnt get my sun/moon textures to render properly in simple void world - works in overworld fine. i even disabled the texture models in your config and rebooted and i still get pink/black sun & moon texture while in simple voidworld.

@Rongmario
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Mod list and log file please

@Rongmario Rongmario added the invalid This doesn't seem right label Oct 7, 2021
@SilverBackSpartan
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still happens - im using ftb revelation. why wouldnt the log file be enough?

@Rongmario
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Hand the log file over or else

@SilverBackSpartan
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wont let me drag and drop - how do i upload it?

@SilverBackSpartan
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i also just reinstalled your latest update as i removed it from before and problem reoccured - this time im gonna boot up with the options under textures disabled - but that didnt work before

@Rongmario
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Paste it on pastebin, zerobin or anything like that

@SilverBackSpartan
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@SilverBackSpartan
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trying now with last 3 options or so disabled in config

@SilverBackSpartan
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2021-10-09_08 15 46

@SilverBackSpartan
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2021-10-09_08 15 26

@SilverBackSpartan
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if i remove your mod everything goes back to normal. Which i would hate to do - seems fine in overworld tho

@Rongmario
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Try disabling releaseSpriteFramesCache in the config

@SilverBackSpartan
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@SilverBackSpartan
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Try disabling releaseSpriteFramesCache in the config

i did - that was this new test was for lol

@SilverBackSpartan
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remapper {
# Optimizing Forge's Remapper for not storing redundant entries - <default: true>
B:optimizeFMLRemapper=true
}

rendering {
# Optimizes some rendering features, not game-breaking; however, negligible at times - <default: true>
B:optimizeSomeRendering=false

# Strip unnecessary locals in RenderHelper::enableStandardItemLighting, no idea why it's there - <default: true>
B:stripUnnecessaryLocalsInRenderHelper=false

}

textures {
# Releases TextureAtlasSprite's framesTextureData. Won't touch custom TextureAtlasSprite implementations - <default: true>
B:releaseSpriteFramesCache=false
}

@Rongmario
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Then there's nothing I touch relating to textures. This happens only when the resourcepack is active right?

@SilverBackSpartan
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@SilverBackSpartan
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Then there's nothing I touch relating to textures. This happens only when the resourcepack is active right?

this only happens when i add your mod to my pack.

@SilverBackSpartan
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My resource pack covers about 90% of my mods and i've had no issues it would be a pain to disable it for a workaround?

@Rongmario
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It's not a workaround, I need to know if it's simple void world doing something dodgy or the resource pack's doing.

@SilverBackSpartan
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SilverBackSpartan commented Oct 9, 2021

damn - i guess i'll boot up and narrow it down. i had closed the game and removed loli :/

i went to my space dimension from Advanced Rocketry and skybox was fine

@SilverBackSpartan
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Configuration file

ids {
# This is the id of the dimension in the mod, this should be unique to Simple Void World
I:"Dim id"=3
}

tweaks {
# When true this allows creatures to spawn in this dimension
B:CreatureSpawn=false

# When set to true the sky and fog color are black this creates a seamless skybox
B:"Dark mode"=true

# When true this locks the at noon and creates an eternal day
B:"Its High Noon"=false

# When true this allows the player to respawn in this dimension
B:Respawn=true

}

@SilverBackSpartan
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SilverBackSpartan commented Oct 9, 2021

loading up now w/o Texture pack - also with your mod defaults back to true

@SilverBackSpartan
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2021-10-09_08 59 01

@SilverBackSpartan
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not a texture pack issue!

@Rongmario
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I'll take a look at the simple void world mod, thanks for checking.

@SilverBackSpartan
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no problem. think its something with SVW's config for dark mode? seamless skybox

@SilverBackSpartan
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i am also using a mod called b3m with these settings.

Вращение Земли Майнкрафтская 1.12.2

Sat 09 Oct 2021 08:38:52 EDT

TimeMultiplier: 1
SystemTime: no
StartDate:
Latitude: 23.5
LocalOffset: 0.0
VariableSunDeclination: yes
SereneSeasonControl: yes
DaylightSaving: yes
DawnSunAngle: 2.5
StartOnDawn: yes

RoundCelestials: yes
SunSize: 10.0
MoonSize: 10.0
Moonlight: yes
DarkerNights: no

ShowClock: yes
ShowDay: yes
ShowDayOfYear: yes
ShowDate: yes
ShowTimeLabel: no
HPos: 4
VPos: 4
TextSize: 1
DoesGuiPauseGame: yes
HideSeed: no

@Rongmario
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Hmm that mod does look like it could cause issues. Thanks for informing me.

@Rongmario
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For some reason your last zerobin is still loading

@SilverBackSpartan
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Hmm that mod does look like it could cause issues. Thanks for informing me.

yea - i just check there issues and it may be it - im gonna load up without it and see if your end holds up

@SilverBackSpartan
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For some reason your last zerobin is still loading
latest.log

@SilverBackSpartan
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Yo - Rongmario! i did two things and it seems to be working now.
I removed B3M mod https://www.curseforge.com/minecraft/mc-mods/time-speed-mod
which saddens me - its underrated like yours :)
i also changed SVW config to darkmode=false

Now to test with darkmode true and narrow it down to B3M mod or SVW darkmode

@SilverBackSpartan
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2021-10-09_10 53 24
can even see the shooting star

@Rongmario
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Okay I'll try to debug with that mod, might take a while since it doesn't seem like it's open source

@Rongmario Rongmario changed the title Texture issues Incompatibility with B3M (Accurate day/night-cycles Mod) (Вращение Земли Майнкрафтская) Oct 9, 2021
@SilverBackSpartan
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Yea everything is fine now. but i noticed something. SVW moon and sun uses my default texture pack for moon & sun. My other dimensions like overworld sun & moon textures from maybe Advanced Rocketry

@Rongmario Rongmario added incompatibility and removed invalid This doesn't seem right labels Oct 9, 2021
@SilverBackSpartan
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2021-10-09_11 27 04
thats overworld moon

@SilverBackSpartan
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2021-10-09_11 26 49
simple void world moon - sphax texture. same instance

@SilverBackSpartan
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SilverBackSpartan commented Oct 9, 2021

if i remove your mod - simple void world will use the moon and sun like the first picture
So there is still something going on with SVW - and Loli

@Rongmario
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Closing this as this seems to not be reproduceable now.

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