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A multiplayer racing example project in Unity using the SocketWeaver SDK

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Karting

Alt text

Medium Tutorial

Part 1

https://medium.com/@peterzhou43/how-to-create-a-multiplayer-racing-game-in-unity-part-1-11017072bc68

Part 2

https://medium.com/@peterzhou43/how-to-create-a-multiplayer-racing-game-in-unity-part-2-8cbaaecceb2

Requirements

  1. Unity 2018.3.4 or later. You can download the latest version of Unity here: https://unity3d.com/get-unity/download
  2. A SocketWeaver Account. You can create a SocketWeaver Account for free here: https://portal.socketweaver.com

All accounts get 20GB of data for FREE every month.

What we are making

In this tutorial, we are going to make a multiplayer racing game in Unity. We will show you the process step-by-step. By the time you finished reading this tutorial, you will be ready to start converting your own game or explore more advanced features that our Unity SDK SWNetwork provides.

Source Code

The source code of this tutorial is hosted at: https://github.com/SocketWeaver/karting

The repository has two Unity Projects:

Starter

The starter project of the tutorial. It has all the assets you need to complete the tutorial.

Multiplayer

The final playable multiplayer game.

Community

If you have questions about the tutorial, join our discord server at: https://discord.gg/qXt7Bkf

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A multiplayer racing example project in Unity using the SocketWeaver SDK

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