Speaker: Lorenzo Stacchio | Virtual And Augmented Reality lab | IFIP/ICEC conference | Home page
Material for the "Fashion in the Metaverse: Technologies, Applications, and Opportunities" tutorial presented at IFIP ICEC 2023.
This tutorial will provide participants with an overview of how academia and industry are applying Metaverse-related technologies to the entertainment sector, with an emphasis on fashion. Fashion, in fact, appears as an interesting use case, as it integrates:
- Entertainment and storytelling aspects;
- Creativity;
- Industrial production;
- Large customer bases.
In the last three decades, different research products and experiences have been proposed based on eXtended reality technologies, but the advent of a Metaverse ecosystem deploying non-fungible tokens, artificial intelligence paradigms, and advanced interfaces is opening completely new scenarios.
The material will be presented adopting a methodological approach, proposing taxonomies and analyses that connect to consumer needs, use cases, hardware technologies, and software architectures. The target audience that would most benefit from this tutorial would be entertainment professionals in academia and industry, with a particular interest in cultural heritage preservation, creative aspects, brand identity, and Commerce.
By the end of this tutorial, an attendee could develop a drafted project proposal for future funding applications or outline a research and development agenda.
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ControlNet + Segment Anything Shoes generation -->
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Cloth Simulation with Unity --> Requires Unity 2021.3.x
References included and discussed in the presentation (thanks to Selenium ❤️)
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