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[GME Input] Fix decoder output sample count
The output has been assigning twice as many samples as it was supposed to ever since commit 8d851e5, which ended up generating the correct 1024 samples (2048 per GME parameter), but assigned 2048 to the AudioChunk, which resulted in over-reading the audio buffer, and thankfully not crashing, but instead causing an awful sound distortion effect as random memory contents were played as PCM audio. Fixes #320 Signed-off-by: Christopher Snowhill <kode54@gmail.com>
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