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Add a cache shutdown guard
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This appears to maybe be necessary as the prior join call doesn't seem to
be doing what it should.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
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kode54 committed Oct 4, 2023
1 parent ba8a10f commit 7634283
Showing 1 changed file with 5 additions and 0 deletions.
5 changes: 5 additions & 0 deletions Audio/PluginController.mm
Expand Up @@ -31,6 +31,7 @@
static RedundantPlaylistDataStore *Cache_Data_Store = nil;

static bool Cache_Running = false;
static bool Cache_Stopped = false;

static std::thread *Cache_Thread = NULL;

Expand All @@ -44,6 +45,8 @@ static void cache_init() {
static void cache_deinit() {
Cache_Running = false;
Cache_Thread->join();
while(!Cache_Stopped)
usleep(500);
delete Cache_Thread;
Cache_Data_Store = nil;
}
Expand Down Expand Up @@ -135,6 +138,8 @@ static void cache_run() {

std::this_thread::sleep_for(dura);
}

Cache_Stopped = true;
}

@implementation PluginController
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